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Summary: Din's Curse Demo v1.025 for Mac OS X
Date: 17 Jul 12
Filename: DCMacBeta1025.zip
Size: 9MB (9,445,118 bytes)
Downloads: 2
Last Download: 2237 days ago
More info: http://www.soldak.com/Dins-Curse/
This patch will update the Mac OSX edition of Din's Curse to version 1.025 beta and fixes a number of issues and makes a few balance changes.

A beta patch means it has been tested, but not enough to be an official patch. So use at your own risk.

These patches will work with the version of the game purchased from the Soldak website, Impulse, or from retail stores (possibly others also, just not tested yet). See the patch instructions if you are having issues installing these.

Patch Instructions


Download the Mac patch (will have a zip extension)
You might need to unzip the patch (by default OS X will do this automatically)
Run the patch installed by double clicking on it
Click continue
Select the volume where Din's Curse is installed
The patch will NOT automatically find where your Din's Curse is installed. It will default to /Applications. If this is not where it is, pick Choose Folder and find the Din's Curse folder
Click Continue and then Install
The next time you run the game make sure the version number at the bottom on the first menu matches the patch number you just installed


fixed raider quest (DemonWar)
fixed leech spelling
fixed a problem where npcs weren't failing as many quests as they should when upset (Bluddy)
fixed Krall workers missing their type-specific enhancements (Bluddy) (DemonWar)
fixed scree not spawning correctly (Bluddy)
fixed a rounding error in World::getLevelFromMonsterLevel
added minMoneyBase and maxMoneyBase to systems.gdb (Bluddy)
fixed typos in both stash help topics
fixed a bunch of faction issues (desophos)
centered chat menu a little better
fixed a rare sound related crash
fixed game not handling new zone data from master server correctly
fixed a sound parsing error that can cause a crash
fixed a typo in manual
now always send auto attack target across network (should fix blinking selected entity UI) (Bluddy)
decreased NpcStartingMoneyDebtChance from 0.25 to 0.0625 (should have much less people starving)
decreased SemiHardcorePenalty from 5 to 4
dark elf ice storm now correctly marked as a spell (Bluddy)
fixed Ragnar alert skill notifying the correct faction (Bluddy)
removed old SkillLichAddFollowers stuff (Bluddy)
now clear enemies when monster is raised from the dead (Bluddy)
ported MinHealthPercent/MaxHealthPercent in skills from Drox (Bluddy)
decreased NpcDeathChance in starving quest from 0.5 to 0.35 (Bluddy)
increased hunger randomness (increased from 10% to 20%) (Bluddy)
fixed missing ClassMonsterRogue (Bluddy)
fixed spiced cider texture (Caal/Manumitted)
changed Vengence to Vengeance (Roswitha)
added SkillImbueIceBolt, SkillImbueIceBall, SkillImbueIceRing, SkillImbueFireBolt, SkillImbueFireBall, SkillImbueLightningBolt, SkillImbueChainLightningBolt, and SkillImbuePoisonBolt (Bluddy)
fixed an infinite loop when starting a new character after winning or losing a world (SamF7)
fixed petrified chat (Caal)
fixed a couple chat/item typos (Manumitted)
changed the Alt help topic to match the newer defaults
fixed Carnivorous Cave typo (Valgor)
hunter's trap mastery now gets 2 disarm trap/5 perception per level (Antigrav)
fixed a spacing issue in intelligence highlight text (timeh)
on shrunk group quest decreased chance from 0.9 to 0.8 (Haus)
MD5 Sum: 9e93ce1c33f6b0a58eb205eb3e0f63c3
SHA1 Sum: f143f53bf3c86953813f9c1b0b5dfe3a99a1a56c