Summary: | Live for Speed S2 Alpha Patch Y to Z |
Date: | 03 Jul 08 |
Filename: | LFS_PATCH_Y_TO_Z.exe |
Size: | 13.2MB (13,850,319 bytes) |
Downloads: | 1364 |
Last Download: | 804 days ago |
More info: | http://www.lfs.net/ |
Description: |
Full list of changes in Patch Z :
Graphics : updated interiors in FOX / FO8 / XF and XR (GTR and road) cars Improved frame rates - subobjects now use hardware vertex shading Improved sky rendering - less distortion, small frame rate increase Smarter level of detail calculations for best detail and frame rate Driver names are now directly above car with no acceleration offset Antialiasing and anisotropic filtering support in Graphics Options Mirrors with horizontal offset applied now stay inside windscreen JPG advert textures now used in all tracks (folder : datapic) Improved control of mip bias : 4 sliders in Graphics Options Graphical and audio dynamic lod reductions are now instant Increased maximum number of car shadows from 8 to 16 Antialiased virtual start lights and steering gauge FIX : RB4 dashboard wrong in left hand drive mode Physics : XF GTR now has a sequential gearbox with ignition cut Wind speeds and variations are now more moderate / less wild Small improvements to default setups of XR Turbo / XR GTR / XF GTR Moved and lowered centre of gravity in GTR cars for better handling Lowered centre of gravity and updated rear suspension of XRT and RB4 Replays : Escape menu and options now available during a multiplayer replay Replay controls & timeline visible with mouse at bottom of screen SP and MP replays now loop unless started by /mpr or /spr commands External replay starting now works from replay screen or in replay FIX : Paused indicator is now shown when paused at start of replay FIX : Hang if escape menu was open at the end of a non-looping SPR FIX : Could get stuck leaving a paused MPR while guest connecting FIX : LFS wrongly allowed replay after adding AI in single player Licensed demo racers system : Demo racers now need a user name and GAME password to go online Unified List of Hosts - S2 users can all Demo / S1 / S2 hosts Demo / S1 racers can see all hosts running Demo / S1 content Demo racers now automatically download skins but not upload Double byte character support : Included Chinese, Japanese and Korean translations Selectable fonts for these languages in Game Options Input method editor support including candidate lists IME automatically switched on and off in text entry dialog Input language is shown when editing text (white if IME active) Name of active Chinese input method is shown (but not in Vista) Translations support : New Bulgarian translation including training lessons Added flags beside names of translations in Game Options New and updated training lesson translations in various languages Tips section in training can have more lines if purpose is not full FIX : Host welcome text was displayed in local code page (now Latin) FIX : Overlapping text in F12 menu asymmetrical settings (in Polish) FIX : Code page error on List of Hosts after changing language FIX : Corrupted in-game text after changing language Interface : Faster text drawing system improves frame rate Separate text entry field for AI number plates Various minor graphical improvements in the interface Improved filter (16 bit / 32 bit / all) in Screen Options Network debug messages are no longer sent in InSim packets Interface improvements including updated entry screen and options Text input box is now drawn above user messages so easier to type Hotlapping in demo version - user name is now stored in the replay Controls setup now includes sensitivity multipliers for mouse axes Auto mode switching so F9 to F12 / N / SHIFT+L work even if hidden Line breaks in help text and lesson text now depend on actual width Success or failure message is now shown for one second after CTRL+S New game setup screen info message "X removed Y from the start grid" FIX : In some rare cases SHIFT+U mode did not move with an arrow key FIX : Changing gear shift type while driving made SPR go out of sync FIX : Enter pits "Could not load colours" after renaming car colours FIX : Autocross / drag can no longer be selected in hotlapping mode FIX : It was possible to join a race with same name as an AI driver FIX : Disabled various text commands from training (including /ai) FIX : Sometimes incorrect message "Road tyres on rallycross track" FIX : Code page of text when adding a new music track in channels FIX : OutGauge and OutSim are no longer closed by starting InSim FIX : Info button in List of Hosts showed laps instead of hours FIX : Wall riding was possible on soft walls at South City FIX : Command /entry did not work while watching a replay FIX : ALT+F4 did not exit LFS from a training lesson Multiplayer : Dedicated host and network debug show connecting guest IP New command /ndebug=no/yes to switch off/on network debug New option /lytdir allows dedicated hosts to specify layout folder On local network hosts only - false start no longer causes spectate FIX : Admin could crash dedicated host by mistake with some commands FIX : Host name code page error after clicking '?' in List of Hosts FIX : Inaccurate remote cars lap time after passing a split in MPR FIX : False message : Your skin was not found at www.lfsworld.net FIX : Joining a host with same name AI resulted in Join OOS FIX : Rapid /ai command could exceed number of cars allowed FIX : Rapid /ai NAME command resulted in AI with same name FIX : User could spam TCP requests causing overload FIX : Skin name buffer overflow exploit Misc : Added output frequency and slip fraction to the RAF file output Documentation references to '<' / '>' keys changed to ',' / '.' InSim : A LAG bit is now available in the MCI CompCar structure InSim : MCI packets are now sent at regular game update intervals Improved cfg.txt Music Dir option (specifies folder for ogg files) All paths (including reversed configs) now included (in SMX folder) FIX : Removed continual memory allocations in car shadow processing FIX : Number of AI now correctly limited when using the /ai command FIX : Updated car scripts XFR.lfs / FXR.lfs / XRR.lfs (sequential) FIX : Ban statistic was sent when attempting to ban a host by /ban FIX : AI could decide to refuel too late at tracks with one split FIX : Low ASCII characters can no longer be read from text files FIX : Could select invalid configuration and weather in cfg.txt Known issues : Stray pixels at texture edges increased by AA / AF Dedicated host does not display double byte characters Name of active Chinese input method is not shown in Vista |
MD5 Sum: | 0d221f5c54582ddc94a7798ab4a1eb87 |
SHA1 Sum: | f2321ec77818cbcd8363813706eccecc4c9753a9 |
Mirrors: |
- Games On Net (Internode) (179 clicks) |
  |   |