| Summary: | Battle for Wesnoth v1.43 for Mac |
| Date: | 18 Jun 08 |
| Filename: | Wesnoth_MacOSX_1.4.3.dmg |
| Size: | 159.5MB (167,260,465 bytes) |
| Downloads: | 10 |
| Last Download: | 4440 days ago |
| More info: | http://www.wesnoth.org/wiki/Description |
| Description: |
Version 1.4.3:
* campaigns: * The Rise of Wesnoth: * fixed the Wesfolk Outcast line's distract ability not working * language and i18n: * new translations: Arabic, Friulian, Macedonian * updated translations: Czech, Danish, Dutch, Estonian, Finnish, French, German, Hungarian, Japanese, Polish, Russian, Serbian, Slovak, Spanish * fonts: DejaVuSans 2.25 * manual: updated screenshots to match UI rearrangements * WML engine: * fix [teleport] capturing villages with the wrong side (bug #11683) * campaignd * made campaign server use gzip compression for networking * made campaign server detect if client can receive gzipped data * made campaign server use gzip for storing addons * added configuraion option to choose gzip compression level * miscellaneous and bug fixes: * fixed parser bug that prevented loading binary data strings * starting a campaign without any installed now gives an error. * fixed issues with campaign info in non-compressed saved games (bug #11386) * Backported graceful restart feature to server * Improved connection stability with slow connections. * Implemented send_file to reduce memory usage when sending files * Fixed a mememory leak in networking code * fixed an alignement issue which caused a SIGBUS on a Sparc (debian bug #426318) * Fixed tokenizer not to strip CR from quoted string becaue it would destroy images transfered over network * added some includes to fix compilation problems with Sun Studio 12 (patch #1066) * fixed null-pointer reference in network code |
| MD5 Sum: | 58c9b6c83ef5a3ee3a0720c09af0e59a |
| SHA1 Sum: | 6c7758f1c822b7038afb335af10086b2abbc0707 |
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