| Summary: | Pacific Storm: Allies Patch v1.4 [UK] |
| Date: | 04 Feb 08 |
| Filename: | psa-patch-1_1-1_4-uk.exe |
| Size: | 10.6MB (11,144,671 bytes) |
| Downloads: | 176 |
| Last Download: | 1546 days ago |
| More info: | http://www.pacific-storm.net/ |
| Description: |
English patch notes:
Pacific Storm: Allies - 1.4 Patch Changelog Warning! In order to launch the patched game, you might need to update your DirectX first. Warning! We discovered that certain versions of K-Lite Codec Pack make the game unstable, causing crashes during video playback, errors in post-render processing effects, object texture disappearance, along with spontaneous terminations during the game, leading to CTDs. To avoid the problem, try switching off video playback and post-render effects in game settings, or launch the K-Lite Codec Pack uninstall procedure. Legend: [ + Improvement added ] [ * Feature fixed/modified ] [ - Error fixed ] Strategic part: 1. [-] Fixed a number of errors causing the game to crash during auto battle or while switching to a strategic level after a tactic battle is over. 2. [-] Fixed the error with autosave right after a saved game is loaded. 3. [-] Fixed the error with declaring war on attack close to a neutral base. 4. [-] Fixed random game crash after the successful end of campaign. 5. [*] Changes to the diplomacy balance. 6. [-] Fixed the error with repeating names while viewing dependent technologies in the research order window. 7. [*] Trading similar resources restricted. 8. [-] Fixed the error causing AI-controlled units to ignore the given orders after saving and reloading a game state. 9. [-] Fixed the error of game crash on loading an autosaved game. 10. [-] Fixed the problem with the game freezing after certain saved games are loaded. 11. [-] Fixed the crash on right-clicking at the map after the selected group is lost (i.e. during the combat). 12. [-] Fixed the crash in the arcade mode, when a group attached to a ship for transporting is selected in the cargo window. 13. [-] Fixed the error making the game freeze in some cases when a group is extended. 14. [-] Fixed the error making the game freeze in some cases when a governmental task is given. 15. [*] Enemy AI improved and made more aggressive. 16. [-] After a new game is started, the diplomacy window no longer contains pacts made in the previous game. 17. [+] In manufacture, technology research and building construction windows, a mouse click on an icon puts on hold or resumes the production/construction/research, while the click when the Alt key is held modifies the �priority�. 18. [-] Fixed the error making the game freeze in some cases during an auto battle. Tactical part: Units: 1. [*] Fixed and rebalanced damage systems of the following ships, torpedo boats and submarines: Iowa, Benson, Evarts, Shimushu, Hunt, Elco, Zaandam, Hokoku-Maru, Canonesa, Cormoran, Fletcher, Bismarck, PikeV, Eclipse, Narvick, De Ruyter, Kalinin, Tribal, Otsu-Gata, I-400, Kagero, Myoko, Nagato, Yamato, Lexington, Casablanca, Cleveland, Colorado, Essex, Gato, Cimarron, Kazahaia, Mogami, Taiho, Zuikaku. 2. [*] Added the influence of modification elements on protection of pilots and fuel tanks. 3. [-] Fixed the problem with planes reloading on aircraft carriers. 4. [-] Fixed racks of the following British planes: Ventura, Catalina, TBF - now the planes can carry British torpedoes. 5. [*] Fixed firing angles of I-400 submarine. 6. [*] Fixed firing angles of rear guns of German destroyers. 7. [-] Battleship Colorado will no longer open fire from its medium-caliber board guns. 8. [-] Fixed the appearance of loading cranes for the following ships: Baltimore, Bismarck, Colorado, De Ruyter , Yamato. 9. [*] Health bars now display unit state more adequately. 10. [-] Ju-87 and Ju-88 are no longer classified as scout planes. 11. [*] In direct control mode, ships now launch torpedoes one after one, not in a salvo. 12. [*] The possibility of ammo detonation now varies for different units. 13. [-] Fixed racks of the following planes: Ar-196, Ar-234, Bf.109, British F2A2, Nederland F2A2, F5U, FW-190, Ju-88, Nederland OS2U, Soviet OS2U. 14. [-] Fixed the error with �ghost� bombs, remaining in bays after the entire load is dropped. AI: 1. [*] B5N no longer acts like a diving bomber while using bombs. 2. [*] Fixed the attack algorithm for AI attacks on the player�s base. 3. [-] Fixed the error making planes taking off from a carrier land on another one right away. 4. [*] Fixed the attack algorithm for torpedo boats. 5. [*] Fixed the depth charge attack algorithm for planes. 6. [*] Modified the algorithm of torpedo and bomb release for planes. 7. [-] The planes of I-400 submarine carrier no longer collide with the carrier on landing. 8. [-] AI of dive bombers now opens the bays in advance before dropping bombs. 9. [*] Fixed the anti-sinking measures algorithm for ships. 10. [+] Bombers now are able to pick targets amongst base structures independently. 11. [*] After landing on a carrier, planes are now refueled automatically. 12. [*] The number of planes a carrier can accept is now limited. Missions: 1. [-] Fixed errors in Night Raid mission. 2. [-] Fixed messages in several missions. 3. [*] In second tutorial mission, enemy carriers no longer attempt to escape. 4. [-] Fixed errors in first tutorial mission during the damage system demo. 5. [-] Fixed errors in some mission scripts causing the game to crash. 6. [*] In Prince of Wales mission, American ships and planes are replaced with British units. 7. [-] Fixed crashes in several missions using timed events. 8. [-] Fixed the problem with planes reload in missions. 9. [*] Fixed and re-balanced �Allies join the War� mission. Network: 1. [-] Fixed the out-of-sync issue on varying arcade mode settings for different players. 2. [-] Fixed the out-of-sync issue appearing in some cases on sinking a ship. 3. [-] Fixed the out-of-sync issue appearing in some cases on modifying the detail level settings. 4. [-] Fixed the out-of-sync issue on destroying a plane that was viewed in tracking camera mode. 5. [-] Fixed the out-of-sync issue on co-op completion of the mission where Prince of Wales must be sank, when reinforcements appear. 6. [-] Fixed the out-of-sync issue appearing in the network planner when reinforcements are called in, for the case where the zone contains sinking ships placed. 7. [+] Added new maps for network play in the planner: Guam, Hollandio, Hong Kong, Kaohsiung, Kieta, Kupang, Kwajalein, Leyte, Midway, Attu, Batavia, Darwin, Davao. Graphics: 1. [-] Fixed the display of sea-bed on map Kota Bharu. 2. [*] Lighting tuned. 3. [*] Fixed the textures of the following planes: Lancaster, Walrus, and Vampire. 4. [*] The intensity of post-render effects decreased. 5. [-] Fixed the error of wrong water surface display for latest drivers by nVidia. Sound: 1. [*] Aircraft machine-gun sounds no longer mix into a buzzing cacophony during intense fire. 2. [*] Pilots� �talkativeness� is decreased. Miscellaneous: 1. [-] Ships on �Ocean� map now can retreat. 2. [*] Several tactical maps were fixed. 3. [-] Fixed the data on destroyed structures in the statistics window shown after a battle. 4. [-] Fixed the display of loaded torpedo amount. 5. [-] Missiles launched from guides no longer crash buildings nearby. 6. [-] Fixed the error with non-stopping fire when autopilot is engaged. |
| MD5 Sum: | 321ea8d5faec225d5a7c89e31e1ef8da |
| SHA1 Sum: | fb9d5f24c3f48df3c7229e4f14492452b6490e9c |
| Mirrors: |
- Games On Net (Internode) (95 clicks) |
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