Summary: | Anarchy Online: Shadowlands Patch v17.6.4 to v17.7.0 |
Date: | 12 Dec 07 |
Filename: | AOPatch_v1764_EP1-v1770_EP1.exe |
Size: | 44MB (46,121,635 bytes) |
Downloads: | 16 |
Last Download: | 4684 days ago |
More info: | http://www.anarchy-online.com/wsp/anarchy/fronte... |
Description: |
Version 17.7 Release Notes
Release notes for the 17.7 Update. **17.7 Release Notes** **New Content and Major additions** - New Dust Brigade Quest line. - High level players can seek out the new ICC Officer at ICC headquarters in Andromeda to embark on an ivestigation into the recent increased Dust Brigade Activity. - Each profession can attain a new HUD / UTIL slot item that allows them access to 4 new improved nano formulas that can be found through rewards for the quest line. - New Rubi-Ka Quest lines. - Mid level players can visit the new outpost built around the old Bronto Burger stand in Holes in the Wall to find a variety of new quests. - These quests come in a number of level ranges. Starting at level 60, then from 80 onwards and lastly for those above level 120 - there are no max level restrictions either, so you can go back and do them with higher level characters if you wish - New weapon upgrades now available. - A new series of tradeskills have been added to allow some of the older classic weapons to be upgraded and improved. - A new vendor in Borelais can provide the starter upgrades at certain Quality Levels. - Subsequent upgrade items can be found from mission and outdoor mobs as well as from the new quests. - Each upgrade kit can be used on an old weapon type to start the upgrade process. - Subsequent upgrades can be added to improve the weapon and add new special attacks. - New visual rendering options for shoulderpads - In your F10 options menu you can now choose which shoulder pad or combination you wish to render. - New options for locking your action bars to prevent removing icons by accident. **Perk Changes** - Blunt Defense and Cripple defense should now work correctly - Updated the description of the Grasp ability to reflect that the caster is immobile as well when it is activated. - Fixed the Symbiosis perk special so that it should give the correct bonuses now. - Double Shot should now scale correctly with over 2,000 skill - Weapon Bash should now be using the Assault Rifle skill for its attack calculations. - Damage from Arouse Anger should now scale correctly at higher skill. - Righteous Strike and Pure Strike both have a proc duration of 60 seconds now as intended. - Resolved an issue with Tremor Hand not firing correctly with skill values over 2,000 **Nano Changes** - Pack Hunter, Howl of the Wolf, and Leader of the Pack should all now tick correctly after 90 seconds. - Puissant Momentary Daze and Puissant Restrict Movement should no longer debuff the runspeed of the caster rather then the target. - Fixer Shadowlands runbuffs should no longer give incorrect feedback messages. - The three top engineer pet heals have been adjusted so that the healing scales correctly. - Aegis of Notum now lives in a more appropriate stacking line. - Doctor Nano Crystal Weird Looking Continuous Reconstruction should now work correctly for Agent with False Profession. **Item Changes** - Some Vendors now stock ammo boxes with 50,000 charges for speedier resupply. - All the 'grail' type items that had vanished should now be visible again when equipped. - The correct gems should now be able to be defrosted in Alappaa - Second Tier Soldier Jobe Helmet should now display correctly for the Atrox breed. - Battlesuits should now correctly display their different textures instead of the default brown. - Changed the name of the Camouflage Hood to better fit with the rest of the garments in this series. - Resolved issue with incorrect stat scaling on the Improved Ofab Agent Sleeve. - Revised Mutant Domain and Lush Field Maps so that they can both be upload correctly. - Revised the description of Pillows with Important Stripes. - Silenced Kyr Ozch Rifle - Type 3 should now proc 'Glory' correctly. **World and NPC Changes** - Resolved an issue where engineer pet dogs would do less damage with more attack rating at certain AR ranges. - The landscapers and virtual lumberjacks have been out again and removed some obstacles to help aliens find their way to their targets better at some city locations. - Some of the military (Dreadloch) bosses have become more aware of their side and will try and punish players of the same side who attack them. - Bosses in the Temple of the Three Winds should now have the correct corpse timer. - Fixed a collision issue on the platform where the Muddy Dryad appears in Adonis. - The Bound Dryad should no longer take exception to fellow NPCs and break the quest by killing them. - Updated some of the 'flavour' conversations you can have with NPCs on Rubi-ka. - It should no longer be possible to used ranged attacks on NPCs from a distance where they can not return fire. **System Changes** - Dying in mech now gets you res 'sickness'. You can no longer order a mech when you have res 'sickness'. NOTE: This only applies to outside the battlestation. - Resolved an issue where dying while in a mech could cause the game to delay your respawn for too long. - Pets charmed by another player should now give correct feedback when returned to the original master's control. - Dying on the battlestation should now properly remove all hostile pvp effects. |
MD5 Sum: | 297fde98c26c2fb94da4e70d024b1057 |
SHA1 Sum: | c8d00ea264452024a1ebbe98eada15c58102a1a3 |
Mirrors: |
- Games On Net (Internode) (134 clicks) |
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