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Summary: Universal Combat: A World Apart Patch v1.00.19
Date: 23 Nov 06
Filename: ucawa_1.00.19.exe
Size: 57MB (59,752,911 bytes)
Downloads: 15
Last Download: 1316 days ago
More info: http://www.3000ad.com/products/ucawa.shtml
Description:
Universal Combat: A World Apart by 3000 AD - retail v1.00.19 patch

v1.00.19 (11-21-06)

GENERAL

1. Removed obsolete commands from Tactical Orders Menu.
2. Minor localization fixes.

MULTIPLAYER

1. Removed support for UDPSoft master server system in our in-game server browser since Yahoo! (who bought UDPsoft) is no longer supporting it. Now using our own master server app which is now far more responsive and accurate.


v1.00.18 (10-26-06)

GENERAL

1. Verified and tested to work under Vista. This does not mean that the game is Vista compliant as that entails several conditions set by Microsoft which are unattainable by most legacy (pre-Vista) software.

MULTIPLAYER

1. Updated for DirectX 9 October 2006 Runtime. Run .\directx9\dxwebsetup.exe to update your DirectX runtime drivers if you haven't done so already.
2. Removed support for UDPSoft cd-key auth system since Yahoo! (who bought UDPsoft) is no longer supporting it. Now using Replica Software's new cd-key auth system.
3. The cd-key number entry is no longer case sensistive.
4. FIXED: Sometimes the wrong character was sent when entering the cd-key number when prompted by the server.
5. FIXED: The game server will no longer abort starting up if the GameCQ master server is off-line or cannot be reached. It will still startup but will not broadcast to the master server and so will not be visible in the GameCQ lobby server list. NOTE: Since Yahoo! is no longer supporting tools licensed from UDPsoft, the in-game server browser which also uses another of their tools, will cease to work at some point in the future. In which case you will only be able to browse (you can still use direct connect via IP. See the game faq) for servers using GameCQ. In the meantime we are implementing a new server browser developed by Replica Software.


v1.00.17 (08-24-06)

MULTIPLAYER

1. A game server no longer reports to the GameCQ master server by default. So /gcq command line parameter was added to enable this. This allows it to report to the GameCQ master server IF the master server is online. To determine if the master server is online, use the GameCQ lobby client app.

NOTE: The GameCQ master server is only used by the GameCQ lobby client app. If servers are not reporting to the master server, they will not appear in the lobby client.


v1.00.16 (07-30-06)

GENERAL

1. Removed model preloading options from Config screen. Can still be enabled by direct editing of the ucconfig.ini file. Use at your own risk!!
2. FIXED: In SFM career, if you were killed or self-destructed the shuttle you were in, a crash (endless loop) would occur.

MULTIPLAYER

1. FIXED: The March 2006 version of GameCQsetup.exe was incorrectly setting a registry key. This would cause the "GameCQ: Could not open SOFTWARE\3000ad\GCQServices registry key" error when an Internet server was started and would prevent the server from reporting to the master server. To fix this, just uninstall and reinstall the new GameCQ lobby program.
2. FIXED: The console server would crash when a client was initiating planetfall in some rare cases.
MD5 Sum: 6ffff7e1c5b52e83498a1547260a992f
SHA1 Sum: 269297226fbee7c5e16247784f516c8d136c503f
Mirrors: - Games On Net (Internode) (142 clicks)