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Summary: F.E.A.R. SDK v1.08
Date: 23 Oct 06
Filename: fear_publictools_108.exe
Size: 640.3MB (671,441,087 bytes)
Downloads: 229
Last Download: 106 days ago
More info: http://www.sierra.com/product.do?gamePlatformId=...
Description:
The F.E.A.R. Public Tools are provided "as-is", and are not
officially supported by Monolith Productions nor Sierra
Entertainment/Vivendi Universal Games.

AN INSTALLATION OF THE GAME MODIFIED BY THE TOOLS CANNOT BE COVERED
BY TECH SUPPORT.

For community-based peer-to-peer support and discussion, visit the
F.E.A.R. Forums.

***********************************************************************

DOCUMENT SECTIONS:

The SDK includes:

- Source code for server side game DLL.
. Defines game objects such as powerups, game mode rules, AI, server side player representation, etc.
- Source code for client side game DLL.
. Defines menus, in game HUD, client player representation, etc.
- Source code for clientfx
. Defines particle system for client.
- Engine SDK
. Application programming interface for accessing engine systems


I. VERSION HISTORY
-------------------

V1.08
-----
No details available.


V1.07
-----
No details available.


V1.06
-----
No details available.


V1.05
-----
No details available.


V1.04
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WorldEdit:
* WorldEdit help can be selected from the Help menu.
* Added an apply button to the rotate selection dialog.


V1.03
-----

General:
* Prefabs from released Single- and Multi-player levels are now included
in the tools. You'll find them in the "Prefabs" sub-directory.
* The .world00c source file for the Factory map is now included as an
example for mapmakers.

WorldEdit:
* Fixed typo in Delete Tagged Polygons menu option.
* Fixed issue where the Properties tab would sometimes stop working.

ArchiveEdit:
* The ArchiveEdit command line will now accept relative paths to a
target archive.
MD5 Sum: 7bc14d28571c289175d79ad32ff694bb
SHA1 Sum: 25b16fc70cf93027779e6f1fd673996d27ad5d84