Summary: | Star Wars: Empire At War Patch v1.04 |
Date: | 17 May 06 |
Filename: | eawupdate1_4.exe |
Size: | 22.7MB (23,772,262 bytes) |
Downloads: | 971 |
Last Download: | 533 days ago |
More info: | http://www.lucasarts.com/games/swempireatwar/ind... |
Description: |
Star Wars: Empire at War by Petroglyph Games - retail v1.04 patch
Installation: After downloading the update, double click on EAWUpdate1_4.exe to install. The installer will automatically search for the folder where you originally installed STAR WARS: EMPIRE AT WAR and install the update. If the update does not locate STAR WARS: EMPIRE AT WAR on your system, you may need to reinstall the game and then run EAWUpdate1_4.exe again. For PC: 1.04 update Posted: 05/15/06 This update addresses the following: ---------------------------------------------------- New Content ---------------------------------------------------- - Players can now play on maps made with the STAR WARS: EMPIRE AT WAR editor. NOTE: The Editor is available through a separate download. - Support added for auto-downloading of custom maps. Players who need to download a custom map in order to play in a particular game will automatically download that map when joining the game. ---------------------------------------------------- General Bug Fixes ---------------------------------------------------- - Corrected several issues related to spaces being used in player names - Corrected issue for player's getting kicked from a game due to the game host clicking on their name - Corrected an issue for missing Japanese characters in the disconnect screen ---------------------------------------------------- General Balancing Changes ---------------------------------------------------- - Reduced the accuracy of corvettes (both Empire and Rebel) vs. fighters/bombers by 15% - Reduced Corellian Corvette shield health by 10% - Increased shield strength of Corellian Gunship by 15% - Reduced Corellian Gunship hit points by 15% - Corvette class ships (both Empire and Rebel) now do slightly less damage to mining facilities - Accuser tractor beam now holds Corvettes and Frigates in place - Imperial Star Destroyer tractor beam now reduces frigate and corvette speed by 85% - Adjusted Empire space station shield generator hit points to be balanced properly with the Rebel space station shield generator hit points at all tech levels. - Increased shield generator hit points on Rebel and Empire level 4-5 stations by 100 points - AT-AT's now do 15% damage to T4B's - SPMA-T's now do 15% more damage to T2-B tanks, T4-B Tanks, turrets and structures - Reduced T4-B rocket damage by 25% ---------------------------------------------------- Space Tactical Changes ---------------------------------------------------- - Rebellion now starts with 2 X-wing squads instead of 3 - Imperial Star Destroyer's price has been reduced to 5000 credits, down from 5200 credits - Accuser's price has been reduced to 5800 credits, down from 6200 credits - Nebulon B Frigates now do 20% less damage to mining asteroids and space defense satellites - Redesigned mining asteroid layout on Bothan Frenzy map - Resized Battle over Geonosis map - Acclamator's price has been increased to 2350 credits, up from 2200 credits - Acclamator build speed increased from 15 to 18 seconds - Corellian Corvette and Tartan Cruiser damage reduced vs. mining facilities by 15% - Fixed Rebel starting unit spawn issue on map "Alderaan Defense" - Corrected an issue where capital ships would be invisible during space combat ---------------------------------------------------- Land Tactical Changes ---------------------------------------------------- - Corrected an issue with Turrets shooting at the ground on the Corellian Countdown map - Heavy Reflective armor (level 1) upgrade is now available at Tech level 2 - Level 1 Rebel Combat Armor price has been increased to 700 credits, up from 450 credits - Level 2 Rebel Combat Armor price has been increased to 875 credits, up from 675 credits - Level 1 Rebel T4B Firepower upgrade price has been increased to 1000 credits, up from 700 credits - Level 1 Rebel T4-B Firepower upgrade build speed increased from 20 to 25 seconds - Level 2 Rebel T4-B Firepower upgrade build speed increased from 25 to 35 seconds - Level 2 Rebel T4-B Firepower upgrade price increased from 1100 to 1450 credits |
MD5 Sum: | 0b066ead575aa83b167ec18323ce335b |
SHA1 Sum: | 897bd401188199e3749905d22bd06351dbccd3b2 |
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