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Summary: Dungeon Lords Patch v1.4
Date: 09 Feb 06
Filename: dungeon_lords_v1.40_en.exe
Size: 139.5MB (146,231,655 bytes)
Downloads: 88
Last Download: 801 days ago
More info: http://www.dungeonlordsgame.com/
Description:
Version 1.4 Update (available at retail box and downloadable)

- Monsters no longer get stuck in the wall/floor.
- Fixed: Spawnings at gates getting trapped in wall in Demon Realm.
- Fixed: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings).
- Fixed: Thrall guards no longer get stuck in Forbidden Gates.

- Game Settings & Keyboard Controls fixed.
- Players must now meet stats requirements to gain specialty class advancements.

- Completed quests no longer remain in quest log finished.
- Mage Aleister - Deliver Aleister\'s letter to Lord Davenmore.
- Vartugg: Travel to the Temple of the Naga in the Forbidden Lands.
- Staroxia: Journey to the Isle of the Damned in the Wea of Woe.

- Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity.
- Character customization enabled.
- Valkyra - Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar.
- Weapons that must be charged can now be charged at the shrines.
- Various potion and rune buff effects corrected.
- Shield of Retribution - reflected spells now cause proper damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster).
- Multiplayer will now operate more smoothly with 2-4 players over slower connections.
MD5 Sum: 64b7d55c3563cc8f724fdb04491ee077
SHA1 Sum: bebe92861058cc8a4da4ff564b3a777dbd095b6a
Mirrors: - Games On Net (Internode) (129 clicks)