Summary: | Dungeon Lords Patch v1.4 |
Date: | 09 Feb 06 |
Filename: | dungeon_lords_v1.40_en.exe |
Size: | 139.5MB (146,231,655 bytes) |
Downloads: | 88 |
Last Download: | 801 days ago |
More info: | http://www.dungeonlordsgame.com/ |
Description: |
Version 1.4 Update (available at retail box and downloadable)
- Monsters no longer get stuck in the wall/floor. - Fixed: Spawnings at gates getting trapped in wall in Demon Realm. - Fixed: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings). - Fixed: Thrall guards no longer get stuck in Forbidden Gates. - Game Settings & Keyboard Controls fixed. - Players must now meet stats requirements to gain specialty class advancements. - Completed quests no longer remain in quest log finished. - Mage Aleister - Deliver Aleister\'s letter to Lord Davenmore. - Vartugg: Travel to the Temple of the Naga in the Forbidden Lands. - Staroxia: Journey to the Isle of the Damned in the Wea of Woe. - Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity. - Character customization enabled. - Valkyra - Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar. - Weapons that must be charged can now be charged at the shrines. - Various potion and rune buff effects corrected. - Shield of Retribution - reflected spells now cause proper damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster). - Multiplayer will now operate more smoothly with 2-4 players over slower connections. |
MD5 Sum: | 64b7d55c3563cc8f724fdb04491ee077 |
SHA1 Sum: | bebe92861058cc8a4da4ff564b3a777dbd095b6a |
Mirrors: |
- Games On Net (Internode) (129 clicks) |
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