Summary: | ArenaMaster/TeamArenaMaster Mod for Unreal Tournament 2004 |
Date: | 24 Aug 05 |
Filename: | 3SPNv255.zip |
Size: | 524.7kB (537,300 bytes) |
Downloads: | 107 |
Last Download: | 1285 days ago |
More info: | http://www.3spn.com/downloads/mods.php |
Description: |
AM/TAM is a modification to the Last Man Standing gametype that introduces a number of new features and game dynamics that result in exciting gameplay and fantastic finishes.
Gameplay 1. Player spawns with full health, armor, weapons, and ammo. 2. No player can fire or be damaged during the first 5 seconds of a round. 3. Kill all opposing players on the board. 4. Individual points are awarded for kills and for each 100 hp in damage. 5. Each point scored gives a player a 7 adrenaline bonus. 5. The last team alive receives a team point. Then a new round begins. 6. For each team point scored, players on that team spawn with fewer health and fewer armor. (-2.5/2.5 for each team point, -2.5/2.5 for each point in the lead) 7. Score 10 team points and the match is won. 8. Each team has two 30 second timeouts. Timeouts may be called at any time but will take effect at the end of the current round. 9. Camping is penalized with automated anti-camping health reduction. 10. Friendly Fire (50%) is reversed and will damage the shooter. Miscellaneous 1. In-game menu (defaulted to HOME key or console command 'menu3spn') allows for admin and player configuration. 2. Player brightskins for improved visibility. 3. Line-of-sight hitsounds. 4. Individually enable/disable adrenaline combos (player and admin). 5. End of round statistics announcement for accuracy and damage leaders. 6. Enhanced HUD gives status and location of team, and list of remaining enemies. 7. Modified spawn code improves intelligent spawning. 8. Shock rifle modified to use only 3 ammo per combo. 9. Virtually every game variable is admin configurable. |
MD5 Sum: | 98686d483161151265852519171503a7 |
SHA1 Sum: | 258851576f733744895bb64f3e4923b06d99c54e |
  |   |