Summary: | Quake 3 Source Code |
Date: | 22 Aug 05 |
Filename: | quake3-1.32b-source.zip |
Size: | 5.5MB (5,724,791 bytes) |
Downloads: | 1238 |
Last Download: | 197 days ago |
More info: | http://www.idsoftware.com |
Description: |
GENERAL NOTES
============= A short summary of the file layout: code/ Quake III Arena source code ( renderer, game code, OS layer etc. ) code/bspc bot routes compiler source code lcc/ the retargetable C compiler ( produces assembly to be turned into qvm bytecode by q3asm ) q3asm/ assembly to qvm bytecode compiler q3map/ map compiler ( .map -> .bsp ) - this is the version that comes with Q3Radiant 200f q3radiant/ Q3Radiant map editor build 200f ( common/ and libs/ are support dirs for radiant ) While we made sure we were still able to compile the game on Windows, GNU/Linux and Mac, this build didn't get any kind of extensive testing so it may not work completely right. Whenever an id game is released under GPL, several projects start making the source code more friendly to nowaday's compilers and environements. If you are picking up this release weeks/months/years after we uploaded it, you probably want to look around on the net for cleaned up versions of this codebase as well. |
MD5 Sum: | af8aaac46cc82035e1cba632b1a16e03 |
SHA1 Sum: | 7d6d71265d8d0da32d82e0137f08e3f2998a7d95 |
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