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Summary: Red Orchestra v3.3
Date: 06 Jul 05
Filename: RO_33_FullInstall.exe
Size: 691MB (724,547,608 bytes)
Downloads: 285
Last Download: 641 days ago
More info: http://www.redorchestramod.com/
Description:
Tripwire Interactive is happy to bring you the next installment of Red Orchestra: Combined Arms. The new features in Release 3.3, as always, come from listening to the players and testers - here are some of the highlights for you:

- A unique player momentum system, giving an ever-more lifelike feel to movement within the game. The player doesn't just stop and start instantly, but takes a moment to get moving, or to stop.

- An item that has long been on the request list: different speeds depending on the direction of movement. The player now slows when strafing or moving backwards, for added realism.

- Improved AI for the bots operating vehicles: the driver will stop and go when ordered - and you can order the bots out of the vehicle if you want it all to yourself!

- One beautiful new map, never seen before: Baksan Valley - go try it out!

- With full access to the UT engine, we have been able to throw in some major rendering optimizations. This is showing an improvement of up to 40% in frame-rates on lower-end CPUs. Additionally, a number of the maps have been further optimized for improved performance.

- Vehicle movement has been improved: the brakes on tanks now hold the tank from rolling down shallow hills - and they won't "spin" so easily!

On top of this, there is a whole bunch of tweaks and amendments to weapon recoil, audibility of footsteps and breathing, regaining of stamina - and many others besides! For the full list, download the new Release and look at the full change log in the readme.
MD5 Sum: 66d77530c0498ed51c4b712c85083660
SHA1 Sum: 83d50c3620f1810db784e2ed1604732c7726a57b