Summary: | Painkiller Patch v1.61 to v1.62 |
Date: | 26 Feb 05 |
Filename: | Painkiller_Update_1.62.exe |
Size: | 108.4MB (113,680,532 bytes) |
Downloads: | 2395 |
Last Download: | 224 days ago |
More info: | http://www.painkillergame.com/ |
Description: |
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Painkiller and Painkiller Battle Out of Hell Readme File v1.62 =================================================================== ==================================================================== 6. Version 1.62 Updated Information ==================================================================== 1.62 Multiplayer improvements and fixes: MULTIPLAYER: - CHANGE: Linux server updated to 1.62 - CHANGE: Additional minor physics tweaks to match 1.35. - CHANGE: Improvements to visual artifacts caused by high lag. - CHANGE: Shotgun horizontal knockback reduced slightly. - CHANGE: Cfg.NetcodeEnemyPredictionInterpolationFactor added to allow adjustments to enemy position prediction (default 0.66). - CHANGE: Removed hallway collision models in maps DM_Psycho, Absinthe and Sacred to facilitate faster player movement. - FIX: Demo recording FPS droppping issues. - FIX: Demo playback resetting to Main Menu no longer occurs. - FIX: FPS drop collision issue on map DM_Psycho fixed. - FIX: Getting 'stuck' issue on maps DM_Psycho and Sacred fixed. - FIX: Random drop on demo playback bug corrected. - FIX: Spectators going through portals now works correctly. - FIX: Double teleportation visual now fixed. - FIX: Staked grenade explosions behind walls no longer work. - FIX: Map changes while demo recording no longer cause crashes. - FIX: Miscellaneous sound playback issues. - FIX: Minor Windows incompatibility error for some users. - FIX: Weapon fire prediction FXs. - FIX: Automatically firing after respawn. |
MD5 Sum: | 2c665640f1d0ac4c4ebc1cac3b948e1d |
SHA1 Sum: | 13a5a8c45952f799f248ce2b5e3a9ab38117e125 |
Mirrors: |
- Games On Net (Internode) (95 clicks) |
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