Other ray-tracing games have impressed with single instances of the tech. Control blows them out of the water by quinteting down on the eye-candy tech.
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16-Bit Console Wars Genesis - SEGA Mega Drive Mini Review
Fast-paced flying robot action in the style of Armored Core for the Nintendo Switch. How high does it soar?
DAEMON X MACHINA Review - Mech Action on the Switch
We sat down with The Coalition’s Colin Penty to discuss the challenge of hitting 60 frames-per-second for the campaign and developing for Xbox One X.
Talking Gears 5 and 60 FPS for the Campaign on Xbox One X

Summary: Todd Hollenshead Interview Part I
Date: 14 Nov 01
Filename: toddh-part1.zip
Size: 10MB (10,452,377 bytes)
Downloads: 2304
Last Download: 3651 days ago
More info: http://www.ausgamers.com/
- Who at id is working on what at the moment?

- What has it been like working on Return to Castle Wolfenstein for id, considering there have been two other development companies working on it at the same time?

- Is there anything that id Software is particularly proud of Return to Castle Wolfenstein, and anything that you think really makes it stand out?
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