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The Best Gaming Displays Coming This Year
Post by KostaAndreadis @ 04:04pm 19/01/21 | Comments
With the arrival of new GeForce RTX 30 Series and AMD RX 6000 Series graphics, the dawn of HDMI 2.1, and PC gaming more popular than ever -- we’re bringing you our picks of the best gaming displays as announced at CES 2021.


PC hardware sales are at an all-time high, and even though 2020 was something of a weird and challenging year all-round, the arrival of new CPU and GPU hardware (alongside the release of some big titles) saw many people looking to upgrade their gaming rigs. Specifically, get a brand new GPU and a brand new display to match.

Outside of graphics hardware shortages (which have hit the display market too), choosing the right display is often one of the trickier propositions when it comes to upgrading. The decision goes beyond resolution and refresh-rate, things like response times and VRR (i.e. G-Sync and FreeSync) are more important now than they’ve ever been. Plus, you want a crisp image with vibrant colours and great contrast. And with that in mind we’ve gone through a range of new display announcements from CES -- with a look at some of the best looking monitors making their PC debut this year.

FHD and QHD Performance



MSI Oculux NXG253R

24.5-inch, FHD (1920x1080), IPS, 360Hz, NVIDIA G-Sync, NVIDIA Reflex Latency Analyzer

When looking for a competition-grade esports display there’s a few things that will define 2021’s offerings -- IPS panels with excellent colour accuracy, refreshing refresh rates, low response times, and VRR support. Out sometime later this month the MSI Oculux NXG253R goes one step further by offering NVIDIA G-Sync, a 360Hz rapid-IPS display, 1ms GTG, and NVIDIA Reflex Latency Analyzer -- which is a mix of hardware and software that improves system latency to ensure the best possible performance. A serious esports display for those serious about competitive gaming.

Availability: January 2021 Price: $799 AUD

ACER Predator XB273U NX

27-inch, QHD (2560x1440), IPS, 275Hz, NVIDIA G-Sync, NVIDIA Reflex Latency Analyzer, HDR 400

When the ACER Predator XB273U NX launches it will no doubt present one of the fastest 1440p IPS panels to date, something backed up not only by G-Sync and NVIDIA’s Reflex Latency Analyzer hardware but also HDR support and colour accuracy for an extra dose of cinematic presentation. A competitive beast this new Predator will also allow for high-end AAA gaming -- though we’re not sure if there’s a recent release that could even hit 275-fps at 1440p. That aside, this new Predator from ACER is looking to continue the company’s focus on premium high-performing displays that leverages cutting-edge tech.

Availability: May 2021 Price: TBC

LG UltraGear 32GP850

32-inch, QHD (2560x1440), IPS, 180Hz, NVIDIA G-Sync Compatible, HDR

Not all QHD displays need to be purely about the competitive side, with the LG UltraGear 32GP850 adding a bit of big-screen gaming into the mix. This 32-inch display sees LG improve on its already impressive 2020 range of UltraGear displays by pushing performance up to 180Hz whilst retaining the crisp and vibrant nano-IPS panel that made it something of a dream QHD display last year. Something perfect for a few rounds of Rainbow Six Siege and an extended Horizon Zero Dawn session.

Availability: May 2021 Price: TBC

4K Displays



ASUS ROG Swift PG32UQ

32-inch, 4K (3840 × 2160), IPS, 144Hz, HDMI 2.1, HDR 600

With the release of the PS5 and the Xbox Series X in addition to the latest in NVIDIA and AMD graphics supporting HDMI 2.1, this year we’re going to see a number of displays support the new format. The new ASUS ROG Swift PG32UQ looks to be the sort of display versatile enough to handle high-end gaming no matter whether its via a PC housing an RTX 3080 GPU or a PS5, and would be perfect for those that see themselves switch between platforms in a small or office-like setup. With HDR 600 and excellent colour accuracy, no doubt this will be one of those ‘best of both worlds’ displays that many will be looking for this year.

Availability: 2021 Price: TBC

ViewSonic Elite XG320U

32-inch, 4K (3840 × 2160), IPS, 144Hz, HDMI 2.1, HDR 600, AMD FreeSync Premium Pro
This new 4K panel from ViewSonic, like ASUS ROG Swift, ticks all of the right boxes. 4K, HDMI 2.1, 144Hz support, HDR, IPS, low 1ms response time, and a vibrant colour space that offers up to 99% of Adobe RGB. 32-inches is the sort of size where 4K presents a noticeable difference over QHD 1440p -- though to run games natively you’d want a PC with an RTX 3070 at a minimum to ensure there’s no real compromise in visual quality.

Availability: Q1 2021 Price: TBC

LG UltraFine OLED Pro 32EP950

32-inch, 4K (3840 × 2160), OLED, 60Hz, Adobe RGB

Okay, so the UltraFine range from LG isn’t exactly aimed at the gaming audience, for that there’s the UltraGear line-up. That said, what makes the LG UltraFine OLED Pro 32EP950 stand out is that this is the company’s first pure OLED monitor, with a 32-inch size that should fit on most desks. Aimed at video professionals and graphic artists colour accuracy takes precedence over refresh-rate or response time, but the end-result would no doubt still impress in a way that only OLED can. With word that LG is aiming to develop a 42-inch model for its new OLED C1 TV range, here’s hoping we get a 32-inch revision too.

Availability: 2021 Price: TBC

UltraWide Displays



MPG ARTYMIS 343CQR

34-inch, QHD (3440 × 1440), VA, 165Hz, 1ms

Now we get to the good stuff, the one area where PC displays have come into their own in recent years -- the UltraWide. With their cinematic 21:9 aspect ratios and screen real-estate that feels like two screens in one, it should come as no surprise that when it comes to immersion there’s nothing quite like an UltraWide. With the MPG ARTYMIS 343CQR set to launch soon, it presents an UltraWide with a 1000R curve, the closest angle to match how a human eye works -- which should take that immersion even further. And with a QHD, 1ms, 165Hz, HDr panel this new display from MSI is one we’re keen to see more of.

Availability: 2021 Price: TBC

LG UltraGear 34GP950

34-inch, QHD (3440 × 1440), Nano IPS, 160Hz, 1ms
Featuring LG’s impressive Nano IPS panel in addition to NVIDIA G-Sync Ultimate support (which basically guarantees a premium G-Sync and HDR experience) the LG UltraGear 34GP950 falls into the ‘dream display’ category in that it’s a high-end UltraWide offering. Again, there’s just nothing quite like a proper UltraWide image -- and with its 160Hz refresh-rate and low 1ms response time, this is the sort of display tailor made for an RTX 3080.

Availability: 2021 Price: TBC



Latest Comments
Hogfather
Posted 06:46pm 19/1/21
360Hz ... 275Hz


.... why?
fpot
Posted 06:59pm 19/1/21
There's real world impact super high frame rates have in the competitive gaming sphere. Fans of course want what the best players have despite not quite having the pro gamers talent so they probably won't be reaping the benefits of 275+ fps.
Hogfather
Posted 04:45pm 20/1/21
There's real world impact super high frame rates have in the competitive gaming sphere. Fans of course want what the best players have despite not quite having the pro gamers talent so they probably won't be reaping the benefits of 275+ fps.

But the tick rate is nowhere near 275Hz, CS:GO is 64Hz.

How can there be significant competitive advantage?
fpot
Posted 04:48pm 20/1/21
Explained by our friends at Nvidia who stand to profit from the desire for high frame rates.

In particular the part about high frame rates reducing latency. At the highest levels players with lower latency are going to have a measurable advantage.
trog
Posted 07:01pm 20/1/21
But the tick rate is nowhere near 275Hz, CS:GO is 64Hz.

How can there be significant competitive advantage?
It has been a lonnngggg time since I looked at / cared about tickrates (I always thought it was largely bulls*** for the average online gamer who was 60-100ms away from the server and I could never figure out why so many people cared about it in casual play), but I think competitive CS:GO they play on servers with an increased tickrate.

BUT I also think even if the default tickrate was ~60Hz, you still could potentially get advantage from a faster client-side framerate. Even if the server-side is only processing things at ~60Hz, if your client is rendering stuff at a faster frame rate between the server-side processing, there might be some advantage to having a generally smoother experience and a consistently higher average framerate (especially in more complex scenes where there is smoke/lots of players on screen/part of the map with higher complexity.

i.e., even if the server is only ticking 60 times a second, if your local framerate is 120fps, you're getting two client-side rendering frames per server tick, which could be better than (say) 60fps and one frame per server click. (whether there is a practical, real-world difference between players getting avg 60fps vs 120fps is probably something scienticians need to study)
Hogfather
Posted 12:48pm 24/1/21
I agree and I've watched the analysis on the YouTube tech sites. The debate is ongoing about where the benefits border is for the elite 0.01% is but my gut says it's easy below 300Hz.

But these are consumer monitors being sold to the public, advertising refresh rates that their customers can neither discern or benefit from.

That's the core thrust of my ?, sorry if unclear :)
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