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Battlefield 1 Reveal - What to Expect from World War I in a Battlefield Game
Post by Steve Farrelly @ 06:22am 07/05/16 | Comments
AusGamers was invited out to EA's Redwood Shores HQ for the Battlefield 1 reveal. Read on for our thoughts...

Heading in to our reveal session for what we were referring to as Battlefield 5, the early speculation among the group was running wild. Microsoft had already posted an image as part of a countdown to the reveal on the Xbox One dashboard leaving many to assume, based on the presence of a zeppelin, and the figure in the image’s attire and weaponry that we were indeed heading into World War I territory. Some of us were even hoping that, based on the heightened drama of said image, we might be getting a liberally creative alternate universe WWI-style game not so hamstrung by the realistically slow nature of all warfare from the period.

And World War I it was. But not of the fictional variety. You’ll have probably watched the reveal trailer by even reading to this point. If you haven’t, it’s embedded for you below.

With Call of Duty partnering with Sony last year, it seemed to make sense that Battlefield 1 came with the Xbox One lead-in. Pre-alpha footage was shown to us during the extended period of the reveal, but it’s hard to assume that the footage was Xbox One pre-alpha, PC seems the likely candidate because it’s fucking gorgeous.

For the die-hards out there, the emphasis during our presentation was on the multiplayer and how World War I wasn’t as limiting as many have suggested over the years the period has been floated as a potential candidate for the series. You’re not only going to be fighting in trenches – aerial warfare, Arabian deserts, Italian alps, areas of France – all were touted as proving grounds for “Battlefield moments” to take place in. DICE talked about this conflict being “the true dawn of all out warfare”, and that it was the beginning of arms races that helped create the tools of destruction required to compete on such a grand world stage, or in a videogame.

Character classes return in familiar form: Assault, Medic, Support and Scout are all in tow, but you’ll also have varying vehicle classes across the myriad vehicles available. Heavy and light tanks, armoured trucks, cavalry, biplanes, triplanes, scout planes and bombers. You can even get yourself on board a battleship sitting out in the ocean and literally barrage the enemy, creating chokepoints or stopping them from achieving objectives. Land, air and sea are huge emphasises for the sandbox gameplay Battlefield multiplayer is renowned for, and there’s an even larger focus on team play with structured rewards, apparently (not a lot of detail was gone into here). 64 player multiplayer is just the tip of the iceberg, and we were told that the environments would be more destructible and that you would have a more physical presence within them; a more personal experience. If it looks and feels like you can go there, or open that door, chances are you can.

An area of the game that will be new to many, however, is in the physicality of the player-to-player melee. Hand-to-hand combat is not just as simple as meleeing a person and will require skill and poise. Your character is also equipped with melee weapons such as shovels or sabres. The “spike club” you see in the trailer is perhaps one of the most insidious weapons ever seen in this type of game, but it’s the type of game where you can literally “bring a horse to a tank fight”, we’re told. Think about that for a minute… will you be able to strap explosives to your horse, flank around a tank and then ghost the poor thing towards the metal beast? I’m sure YouTube will answer that as soon as those “Battlefield moments” become public domain upon release.

There is a single-player campaign too, though not much was actually said about that. “Players will travel the world and discover things that really have been forgotten for a very long time,” explains the game’s multiplayer lead. Reverence will be an important aspect of the game’s campaign, and it’s perhaps the most trepidatious I’ve been for any such gameplay component – if only because DICE’s single-player credentials (Bad Company 2 notwithstanding) aren’t as highly regarded as their multiplayer.

They already do have DLC planned though, as you may have already seen, and it’s centred around the exploits of the Harlem Hell Fighters, which if you do a bit of research tells us they have that reverence front and centre. And we’ll be delving into this a little later down the track once more information is available. For now, what we walk away with is a game that will indelibly make its mark in the Battlefield and shooter landscape just for being so bold as to be taking on World War I. It won’t be flying too many “Hooah” American flag moments, and looks to be delivering one of the most personal and brutal games in the series where offence such as mustard gas and flamethrowers, were commonplace. You’ll mount horses and join a pilot as his or her gunner in aerial combat, or work as a scout for your time up on high, sniping the enemy with your bolt-action rifle.

And you’ll be doing this, worldwide, from October 21 on all three platforms. Eager beavers can opt in for the “Early Enlister Deluxe Edition” which will open the game up for you from October 18, which isn’t the best system in place for balance when all the rest of the normal paying plebs choose October 21, but hey, it’s the gaming world we currently live in.

We’ll have more content from the event coming soon, including developer interviews, but for now, rewatch that brutal trailer over and over again, and start thinking about the gameplay possibilities in one of the only titles bold enough to literally go backwards, in a good way.
Read more about Battlefield 1 on the game page - we've got the latest news, screenshots, videos, and more!

Latest Comments
Posted 07:05am 07/5/16
Looks great.

I prefer older BF games. Very happy this is WW 1.

Expect a lot of the old 1942 / BFV players to make a return eh

Usually find the planes etc arnt as manoeuvrable back then, which actually makes them harder to fly & decent pilots doing huge damage.

Hopefully its not too gimped down for consol :/

Look forward to playing this on PC!
Posted 07:57am 07/5/16
I'm f*****g hyped. But it definitely seems like it's a fictional variant of World War One though right? It will have to be, or else one person will get to use the flamethrower but one other sucker will have to walk behind him carrying the gas tank. And everyone's like 'World War 1 wasn't just trench warfare' but nobody's saying it was, just that it was primarily sitting in a mudhole playing a constant game of heads or tails, where heads means your foot rots off and tails means mustard gas where even if you get your gas mask on in time your skin will slough off in large yellow blisters.

I'm rock hard though. In my mind grapes I know they won't make it a hard-out World War 1 affair.
Posted 08:20am 07/5/16
Yes, Yes, F*** Yes!
Posted 09:49am 07/5/16
I got a 404 error in origin when I went to find out more.

Posted 10:55am 07/5/16
As usual this LOOKS amazing, but will it end up as a total EA cluster f*** of BF series proportions?
I hope not.
Honestly, even the video looks like they going with a super faced paced, high action WWI experience a la COD:The Great War.

That simply wasn't what WWI was about. And good luck balancing some cheese gamer mounting an MG inside a trench and just camping out a position like so many maps from BF3/4, lockers 24/7 servers anyone?
Posted 11:00am 07/5/16
looks f*****g amazing
Posted 11:46am 07/5/16
Biplanes! Zeppelins! Meleeing people with shovels! You had my curiosity, now you have my attention
Posted 12:10pm 07/5/16
F*** yeah. S**** all over the COD trailer. Hype train.
Some Fat Bastard
Posted 12:55pm 07/5/16
Nah, I love it. A more intense infantry fighting experience with overhead gymnastics by aces in their flying machines. Sounds awesome.

I want to man an artillery piece and blow the crap out people in trenches and running across open ground. Imagine the amount of mud and shrapnel thrown around during explosions in some of the western front maps.
Posted 06:43pm 07/5/16
What a difference using real history makes...
Posted 07:16pm 07/5/16
I was not expecting to see a Battlefield trailer that actually got me somewhat excited. Colour me intrigued.
Posted 01:23am 08/5/16
Dust off the ol' Sopwith Camel...bring it on!. Looks really great. Air battles, sea battles, close combat trench warfare. No lock on, fire and forget, no f*****g wall running park-our crap...just a players skill and their weapons limitations.

Only problem I have is...

Press 'E'
to enter horse.


last edited by Psycho at 01:23:10 08/May/16
Posted 11:24pm 09/5/16
so will be ruined like battlefront was? will wait till 1.1. before deciding
Posted 06:22am 10/5/16
I was a bit salty at this announcement. I was really hoping for Battlefield 1944 or 2143. I mean, they put a prototype Titan (looking like it was being built) in one of the BF4 maps, I thought that was a hint at the future. I have become less salty now. It was probably just the shock that its WW1.

Gritty trench warfare does sound cool, plus in the trailer I saw mustard gas and the PC putting on a gas mask. I imagine that is in single player though. But I reckon that there would be mustard gas in multiplayer too. Could be used as "area denial". I just wonder how weapons and unlocks work. Will there be any upgrades/unlocks for weapons at all? I need to know these things. I wonder if there will be an open beta like there was for 3 and 4.
Posted 08:46am 10/5/16
Only problem I have is... Press 'E' to enter horse

Jim and Obes will of course be downloading a mod to change the horse model to that of a goat.
Steve Farrelly
Posted 11:49am 10/5/16
BladeRunner, there will be an open beta later in the year. I'm heading to E3 this year, so if you guys have specific questions, hit me up because I'll be getting more interviews and hands-on
Posted 03:27pm 10/5/16
BladeRunner, there will be an open beta later in the year. I'm heading to E3 this year, so if you guys have specific questions, hit me up because I'll be getting more interviews and hands-on

I'm interested to know how they have changed melee combat and how it will work. Because from what we've seen and heard apparently its going to play a big part.
Posted 10:47pm 10/5/16
BladeRunner, there will be an open beta later in the year. I'm heading to E3 this year, so if you guys have specific questions, hit me up because I'll be getting more interviews and hands-on

Well if they don't release info before before you get there.

Will weapons have unlocks (sights, camo, etc)?

What weapons types will there be? and how many individual weapons will there be?

How many maps will there be on release?

Will the DLC structure be like Battlefield 4? (as in releasing DLC every few months) And how many are planned?

With the Deluxe (fancy edition) of the game, Why did you go with a statue of a person and not a MK4 or 5 tank instead? It would be more awesome.

Where is my Battlefield 1944 and 2143?

What gadgets and things can we expect? (gas mask and mines?)

Why does EA hate steam?
Posted 05:37am 11/5/16
Tell us about the destruction in this game - how does it compare to BC2 and BF3/4?
Posted 11:25am 11/5/16
gadgets and things?
what i loved about 1942 was you only had a few weapons + vehicles, so you had to use more skill. keep your filthy gadgets away from this game :p
Posted 11:50am 11/5/16
a few youtubers have already played the game and they've said it's almost on par with BC2 when it comes to destructibility. i think one even mentioned you can deform the ground.
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