Sony has Spider-Man... so here's why the big green Hulk is a perfect fit for Microsoft.
Hulk Smash! Making a Case for an Exclusive Hulk Game for Xbox
Nintendo's fun take on the competitive team shooter makes it's return as a great new addition to the Switch line-up.
Slammin' Salmon - Splatoon 2 Reviewed
E3 2017 was full of great games and great surprises, and here's our sleeper-hit from the show
Preview: Call of Cthulhu is a Call to Classic Horror Innovation
An in-depth look at everything from price, games, and hardware to find out if it's worth picking one up.
Good Cop/Bad Cop – The Case For the Xbox One X
E3 2017: EA Showcase
Post by KostaAndreadis on 05:35pm 11/06/17.
All the announcements and trailers from EA's showing this year.
Five E3 2017 Announcements You Won’t Hear this Year
Post by Steve Farrelly on 05:33pm 07/06/17.
You know we’ve all wanted to hear these announcements take place, but you also know they’re just never going to happen. Sad! FakeNews!
E3 2017: Will the Future of Xbox Depend on the Success of Project Scorpio?
Post by KostaAndreadis on 04:17pm 07/06/17.
Microsoft's Project Scorpio has been labelled the 'Most Powerful Console Ever Made', but how does it fit into the Xbox brand?
Blizzard on the Return of the Necromancer
Post by KostaAndreadis on 03:49pm 06/06/17.
We chat to Blizzard about the return of the Necromancer and how they fit into the world and story of Diablo III.
Giant Mushrooms and Bigger Volcanoes – Returning to Morrowind in The Elder Scrolls Online
Post by KostaAndreadis on 03:53pm 30/05/17.
We revisit the iconic setting of Morrowind in The Elder Scrolls Online's latest expansion.
Back from the Dead – Hands-On with Diablo III’s Necromancer
Post by KostaAndreadis on 02:49pm 29/05/17.
After spending several hours with Diablo III's new Necromancer class, we took a break from exploding corpses to bring you this report
Hands-on Preview: Destiny 2 Has a Second Shot at its Gaming Destiny
Post by nachosjustice on 02:19pm 22/05/17.
Bungie’s Destiny 2 fixes some of the core issues with the original game, and focuses on bringing in new players and teasing the already committed, writes Nathan Lawrence...
Plumbing the Depths of Star Wars Battlefront II’s Multiplayer Potential
Post by nachosjustice on 01:50pm 22/05/17.
Star Wars Battlefront II may have a Class System that mirrors the older Battlefront games, writes Nathan Lawrence after chatting with DICE at the recently-held Star Wars Celebration event where Battlefront II was officially revealed...
Talking Hearthstone with Game Director Ben Brode
Post by KostaAndreadis on 01:52pm 09/05/17.
At a recent trip to Blizzard HQ we had the chance to sit down with Hearthstone Game Director Ben Brode on the eve of the release of the latest card expansion Journey to Un'Goro.
Prey - Raphael Colantonio Interviewed
Post by Joaby on 09:58am 04/05/17.
As we already mentioned, a few days ago we had the opportunity to speak with Arkane Studios big cheese Raphael Colantonio about Prey, which is out… this week. We spoke about all kinds of things. My biggest regret is that I didn't ask him if he would say the Mimics were 'mean mugging'.
Behind the Scenes of World of Warcraft
Post by KostaAndreadis on 04:05pm 27/04/17.
On the day of the largest content patch in WoW history we sit down with the team to talk about working on one of the most popular and enduring games of all time.
Star Wars Battlefront II Hands-Off: Return of the Content
Post by nachosjustice on 05:00am 16/04/17.
A collaboration between DICE, Motive Studios, Criterion, and Lucasfilm has the potential to offer what Battlefront 2015 could not: a wealth of content.
The Surge Hands-On - The Good And The Bad
Post by Joaby on 03:43pm 11/04/17.
The Surge is a Souls clone, and unashamedly so. For the uninitiated, this means it adheres closely to the FROM Software RPG schematics — attacks bound to shoulder buttons, lock-on targeting for combat, and a punishing system of risk and reward where combatants face hefty punishments if (when) they die.
How Heroes of the Storm 2.0 Improves on its Solid Foundation
Post by KostaAndreadis on 02:39pm 04/04/17.
At the recent Heroes of the Storm Spring Summit Blizzard revealed a new look and feel for the game. Called Heroes of the Storm 2.0 we went hands-on, opened a few Loot Chests, and walked away impressed.
War Fuel - Battlefield 1 Frontlines Previewed
Post by Joaby on 07:00pm 13/03/17.
Frontlines again takes the ideas from Conquest and Rush and mashes them together — although Frontlines mercifully has a place in the server browser as well.
Prey Hands-On: A Love Letter from Arkane Studios to BioShock, Portal and Many Others
Post by Steve Farrelly on 04:11pm 17/02/17.
We spend an hour in Prey and walk away with more questions than answers, along with a little bit of nostalgia. Read on to know why...
Creating a New World - Hands-On with Guerrilla Games' Horizon Zero Dawn
Post by Steve Farrelly on 02:34pm 01/02/17.
We recently visited Guerilla Games' Amsterdam-based studios to go hands-on with a near-complete version of Horizon Zero Dawn and fought robot dinosaurs. Read on for our full experience and thoughts...
Wild four-play - Hands-on with Ghost Recon: Wildlands
Post by Joaby on 08:48am 26/01/17.
There's all the hallmarks of a open-world game in Wildlands for you to enjoy, if that's what you're about. It has a frankly astonishing amount of customisation options for players who want to hunt down new guns, or gun attachments, or whatever.
X-Ray-ted Fun - Hands on with Sniper Elite 4
Post by Joaby on 04:26pm 23/01/17.
Sniper Elite 4 isn't a serious sniper game. There is something vaguely silly about it, and Rebellion knows it.
Hands-On with the Nintendo Switch
Post by KostaAndreadis on 04:53pm 16/01/17.
We go hand-on with Nintendo's latest home console, the Nintendo Switch. And in typical Nintendo fashion it is at once impressive, charming, and confusing.
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