Turning iconic Blizzard heroes into anime inspired robots isn't as easy as it sounds.
Blizzard Interview - Talking Heroes of the Storm Mecha Skins
Where we took at look in our hardware room and noticed both a Cooler Master MasterLiquid Pro 240 Closed Loop Watercooler and Geforce GTX 1070 Founders Edition just sitting there.
Hardware Mod - Liquid Cooling + Geforce GTX 1070
Where we bring you our picks for the year that was, including our Game of the Year.
AusGamers' Games of 2017
Where fights aren't split over a dozen 22 minute episodes.
Dragon Ball FighterZ Open Beta Impressions
Star Wars Battlefront II Changes – If it’s Broke, Fix It
Post by KostaAndreadis on 03:40pm 06/10/17.
With the Open Beta now Live, we go through the many improvements found in Star Wars Battlefront II...
Hands-On Preview: Wolfenstein 2 is the Death Incarnate Sequel You’re Looking For
Post by nachosjustice on 04:50pm 29/09/17.
Machine Games escalates its Wolfenstein sequel in all the right ways to provide a satisfying follow-up to the rebirthed shooter...
Praise Be to Hymn: The Aural Onslaught of Far Cry 5
Post by Grizz on 01:45pm 29/09/17.
We recently travelled to cult central, aka Ubisoft Montreal. Once there we were indoctrinated into Far Cry 5's impressive new audio engine by Audio Director Tony Gronick....
Super Mario Odyssey Hands-On: The Enduring Legacy of Super Mario 64
Post by KostaAndreadis on 04:02pm 21/09/17.
20 years after our first taste of 3D Mario on the Nintendo 64, we go hands-on with one the biggest releases for this holiday season. Super Mario Odyssey on the Nintendo Switch.
Talking Total War Warhammer II with Creative Assembly
Post by KostaAndreadis on 02:28pm 21/09/17.
Researching the world of Warhammer proved to be somewhat similar to their deep dives into real world history. Creative Assembly open up about the latest Total War Warhammer.
Three Frags Left – Hands-On with Quake Champions
Post by KostaAndreadis on 05:11pm 13/09/17.
We go hands-on with Quake Champions, currently available to play as an Early Access release on Steam and via the Bethesda.net Launcher
2 Days Ahead of the Pack, Destiny 2 Review In Progress
Post by Grizz on 12:02am 06/09/17.
With the midnight launch of Destiny 2 happening right now, we bring you our review in progress. Words by Adam 'Griz' Mathew.
Sea of Thieves: Rare Studio Head Craig Duncan Talks High Seas and High Pirate Community Expectations
Post by Steve Farrelly on 06:04pm 01/09/17.
We had a very lengthy chat with Rare studio head, Craig Duncan, about their forthcoming and hotly anticipated Sea of Thieves. Read on for what he had to say...
How Destiny 2 Serves Up A Cocktail of Chaos
Post by Grizz on 11:01pm 25/08/17.
Adam 'Griz' Mathew recently decided to leave his log cabin (hence the nickname 'Griz') for the rainy streets of Seattle to see if an old flame in Destiny, with its fresh sequel, could be reignited within. Here's his thoughts and journey...
From PC to Console - Talking Path of Exile with Developer Grinding Gear Games
Post by KostaAndreadis on 03:44pm 25/08/17.
The excellent Path of Exile has been around for quite a while now, but with a new expansion and a console release we decided to catch up with its developer Grinding Gear Games.
StarCraft II WCS ANZ Season 4 Player Spotlight - Ben ‘Crimson’ Macdonald
Post by DanielDethHaynes on 06:26pm 22/08/17.
The top 8 StarCraft II players in the ANZ region will be battling it out live at the WCS ANZ StarCraft II Finals event on August 26 at ESL Studios Sydney. And with the action days away, we're bringing you interviews and a spotlight on the players.
Egyptology - Hands-On with the Impressive New Gamescom Build of Assassin's Creed Origins
Post by Steve Farrelly on 05:32pm 22/08/17.
We go hands-on with the new Gamescom build of Ubisoft's Assassin's Creed Origins
StarCraft II WCS ANZ Season 4 Player Spotlight - Ethan ‘iaguz’ Zugai
Post by DanielDethHaynes on 04:47pm 22/08/17.
The top 8 StarCraft II players in the ANZ region will be battling it out live at the WCS ANZ StarCraft II Finals event on August 26 at ESL Studios Sydney. And with the action days away, we're bringing you interviews and a spotlight on the players.
StarCraft II - WCS Season 4 Qualifier Recap - Part Two
Post by DanielDethHaynes on 03:46pm 20/08/17.
This recap of the action from the August 5 StarCraft II World Championship Season Qualifier is brought to you by McDonald's.
StarCraft II - WCS Season 4 Qualifier Recap - Part One
Post by DanielDethHaynes on 03:29pm 20/08/17.
This recap of the action from the August 5 StarCraft II World Championship Season Qualifier is brought to you by McDonald's.
Playing Path of Exile on Xbox One, From the Perspective of a Diablo 3 Player
Post by KostaAndreadis on 04:51pm 18/08/17.
Having spent several hours with the Xbox One beta, Grinding Gear Games’ Path of Exile for console is a port worth getting excited about.
Assassin's Creed Origins Ashraf Ismail Developer Interview: Deserts, Egyptian Mystery, Water Traversal and More
Post by Steve Farrelly on 06:52pm 14/08/17.
We chat with Assassin's Creed Origins lead Ashraf Ismail about numerous aspects of the genesis of the Assassin's Guild in Origins, and also in tackling ancient Egypt as playspace. Read on for what he had to say...
Wolfenstein II: The New Colossus Interview - Talking Nazis, Cinematic Shooters, and Alternate Timelines
Post by KostaAndreadis on 03:07pm 04/08/17.
We sit down with developer MachineGames to talk about shooting Nazis in Wolfenstein II: The New Colossus
Wolfenstein II: The New Colossus Hands-On: America Under Control of the Nazi War Machine
Post by KostaAndreadis on 11:54pm 27/07/17.
We go hands-on with Wolfenstein II: The New Colossus, the sequel to MachineGames’ excellent 2014 reboot of the classic id Software franchise Wolfenstein
Hey Xbox One X, the Power You Need is Hulk - Making a Case for an Exclusive Hulk Game on Microsoft's New Console
Post by Steve Farrelly on 05:58pm 25/07/17.
With Sony snagging an exclusive Spider-Man title from Insomniac, and no standalone Hulk movie at all on the MCU horizon, we explore why Microsoft should lock down an exclusive Hulk game as a flagship release for the Xbox One X...
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