We had an exclusive chat with Dead Space co-creator, Michael Condrey, on all things dead and space...
Revisting Dead Space with Co-Creator Michael Condrey
The city builder meets conquest series has been around for many years, and this new entry take the series back to the past to re-capture some magic.
Anno 1800 Review - Going Back to Move Forward
We sit down with Blizzard and the Hearthstone team to talk about what goes into designing a new card set and mechanics.
Talking Hearthstone and the New Rise of Shadows Expansion!
Does it hold up almost a decade after first exploding onto the scene?
Borderlands: Game of the Year Edition Review
Assassin’s Creed Odyssey and the Wrath of the Snake Lady
Post by Steve Farrelly on 07:14am 22/08/18.
Which means, if you saw the recent trailer released during Gamescom, you should know we’re alluding to Medusa, but after our time with the game in hands-on form, she’s also a wrathful snake lady, because she’s nasty…
Rage 2 – Gameplay Capture and Talking to id Software’s Tim Willits
Post by KostaAndreadis on 10:23pm 21/08/18.
At QuakeCon 2018 we got the chance to both go hands-on with id Software and Avalanche Studios' Rage 2 and then speak to Tim Willits
For Honor’s New Arcade PvE Quest Mode is Bite-Sized Slices of Fun
Post by Steve Farrelly on 09:05pm 21/08/18.
At Gamescom we went hands-on with a new PvE addition to For Honor that offers up a shortened, yet visceral experience with rewards that carry over in PvP. Read on for our initial thoughts…
Talking DOOM Eternal with id Software
Post by KostaAndreadis on 04:48pm 20/08/18.
At QuakeCon 2018 we had the chance to sit down with id Software's Marty Stratton and Hugo Martin to chat about DOOM Eternal.
Fallout 76 – Perks, Mutations, and Everything We Learned at QuakeCon
Post by KostaAndreadis on 04:55pm 15/08/18.
At QuakeCon 2018, Bethesda Game Studios was on hand to talk at length about its next release – Fallout 76.
QuakCon 2018 - We Chat to Aussie Quake Champion Daniel "dandaking" De Sousa
Post by KostaAndreadis on 04:58pm 06/08/18.
We chat to Australian Quake Champion Daniel "dandaking" De Sousa Ahead of QuakeCon
Spider-Man Hands-On: Arkham By Day…
Post by Steve Farrelly on 06:44pm 03/08/18.
We recently went hands-on with the latest pre-release build of Spider-Man for the PlayStation 4. Read on for our full thoughts...
The Story Behind Bringing Real Naval History into World of Warships
Post by KostaAndreadis on 03:57pm 03/08/18.
We go behind the scenes of Wargaming's World of Warships to discuss the process behind bringing historical vessels into the game.
Nintendo Switch Indie Game Round-Up Vol. 2
Post by KostaAndreadis on 03:54pm 27/07/18.
Where we undock our Nintendo Switch consoles and play some of the great indies available on the system.
Talking Overwatch with Blizzard's Scott Mercer
Post by KostaAndreadis on 03:06pm 19/07/18.
Celebrating its Second Anniversary we recently had the chance to sit down with Blizzard's Scott Mercer to discuss the most recent Overwatch Patch.
Call of Cthulhu: Ever Questioned Your Own Reality? How Cyanide's Investigation-RPG will Break You
Post by Steve Farrelly on 04:12pm 13/07/18.
We go deeper into Cyanide Studios' ambitious Investigation-RPG, Call of Cthulhu, and come out gasping for air...
Nanoleaf Light Panels Bring a Dash of Colour to Your Setup
Post by KostaAndreadis on 04:08pm 06/07/18.
RGB lighting taken to its natural conclusion, thanks to Nanoleaf Light Panels. Basically the end-game final raid boss when it comes to RGB.
Interview: The Division 2 Does Away with Divisive Game-Design
Post by Steve Farrelly on 10:13pm 05/07/18.
AusGamers had a chance to not only get hands-on with The Division 2, but to also grill game director Mathias Karlson on what learnings from the first game they've brought into The Division 2, and also to deep-dive in how they're handling real-time rewards to players trying to save the world, post-epidemic...
With Phantom Doctrine You’ve Got XCOM in the Cold-War Era
Post by KostaAndreadis on 05:05pm 04/07/18.
Set in the 1980s, during the later stages of the Cold War - Phantom Doctrine brings the art of espionage to the world of turn-based tactics.
Warframe - Hands-On with Limbo Prime
Post by AdrianHaas on 02:38pm 26/06/18.
We go hands-on with Limbo Prime, the newest Prime Warframe.
E3 2018: The No-Showcase aka 8 Things We Didn’t See
Post by KostaAndreadis on 01:07pm 25/06/18.
We go through the key titles missing from this year's show.
Hands-On with Ubisoft's "Toys-to-Life" Space Adventure, Starlink, Which is More than Just a Game with a Gimmick
Post by Steve Farrelly on 06:22pm 22/06/18.
At this year's E3 we went toys-on with Ubisoft's forthcoming toys-to-life space adventure, Starlink and walked away very impressed. Read on to learn why...
Rare Air - AusGamers’ Official Top 10 Best Games of E3 List - Part 3: The Final Two
Post by Steve Farrelly on 02:27pm 20/06/18.
Welcome to our newly-minted "Rare Air - Top 10 Best of E3" awards list, which will feature annually on AusGamers from here on out...
Rare Air -- AusGamers’ Official Top 10 Best Games of E3 List - Part 2
Post by Steve Farrelly on 01:07pm 19/06/18.
Welcome to our newly-minted "Rare Air - Top 10 Best of E3" awards list, which will feature annually on AusGamers from here on out...
The Post-Punk Wasteland of Rage 2
Post by Lu Alexandrou on 06:09pm 18/06/18.
Alongside our chat with id Software’s Tim Willits on the upcoming ‘first-person shooterverse’, RAGE 2, we sat down with Avalanche Studios to delve deeper into the initial creative thought processes and evolution behind the ambitious collaborative sequel...
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