Where we talk about the three Cs: the camera, the control and the combat.
We Chat to The Division 2's Game Director David Kennedy
We play through the neon colours of Far Cry New Dawn, the direct standalone sequel to the events of Far Cry 5
Far Cry New Dawn Review - A New Dawn, A Nuke Day
A spiritual successor to Advance Wars, of sorts, from indie studio Chucklefish.
Wargroove Review - Advance Wars Returns?
Sex, Raids and Rock and Roll Javelins
Anthem - The Big Interview
The Pros and Cons of Rainbow Six Siege’s Ever-Changing Esports Meta
Post by nachosjustice on 01:59pm 19/09/18.
Meta mix-ups for Rainbow Six Siege are part of what keeps the competitive scene fresh. But big changes sometimes bring big challenges...
Dying Light 2 - Good Night, Good Luck, Games Industry
Post by Steve Farrelly on 06:30pm 18/09/18.
We've not only now sat through both the E3 and Gamescom Dying Light 2 presentations, but also managed to grill Lead Game Designer Tymon Smektała about the studio's new open-world action-RPG effort on an in-depth level. Read on for our huge interview feature...
Assassin's Creed Odyssey - Hands-On with the First Four Hours
Post by Steve Farrelly on 06:27pm 11/09/18.
We recently took on the first four hours of Assassin's Creed Odyssey in hands-on form. Read on for our full thoughts...
Hell Hath no Fury like a Developer Scorned - The Story of Darksiders 3’s Rise from the THQ Ashes
Post by Steve Farrelly on 03:47pm 03/09/18.
AusGamers had a chance to sit down with Gunfire Games' senior designer, Richard Vorodi to talk about the journey he and his team went on to give life to Fury, and Darksiders 3. Read on for the full story...
Bethesda’s Pete Hines on The Elder Scrolls Legends
Post by KostaAndreadis on 02:44pm 30/08/18.
We chat with the public face of Bethesda about his love for the strategy card game genre and feeling like a caretaker for the Elder Scrolls franchise.
How Blizzard Turned Hearthstone into a Puzzle Game
Post by KostaAndreadis on 03:32pm 28/08/18.
We sit down with Blizzard to discuss Puzzle Labs, the exciting new single-player component for the game's latest science-themed expansion The Boomsday Project.
Cyberpunk 2077 - Our Biggest Concerns (and Glaring Positives)
Post by Steve Farrelly on 03:30am 24/08/18.
And believe me, there aren’t many. But at the end of both the E3 and Gamescom demos, CD Projekt RED asked for feedback via a paper survey. But we’ve decided to collate our favourite and ‘unsure’ parts of what we’ve been shown, so maybe they can get a more in-depth response on AusGamers’ part…
BlizzCon 2018: All the Details and Chatting to Blizzard About This Year’s Show
Post by KostaAndreadis on 05:06pm 22/08/18.
BlizzCon 2018 is one of the premiere events each year for the millions of Blizzard fans from across the globe. This year will of course be no different, as we found out when we sat down to chat with BlizzCon executive producer Saralyn Smith.
Everything You Need to Know About Marvel's Spider-Man for PlayStation 4
Post by KostaAndreadis on 11:49am 22/08/18.
Sony’s library of exclusive games continues to expand, and September sees the arrival and return of one of the most popular superheroes of all time -- Spider-Man. And with that in mind we run you through everything you need to know about developer Insomniac’s new web-powered action game, and the talented studio’s return to PlayStation development.
Assassin’s Creed Odyssey and the Wrath of the Snake Lady
Post by Steve Farrelly on 07:14am 22/08/18.
Which means, if you saw the recent trailer released during Gamescom, you should know we’re alluding to Medusa, but after our time with the game in hands-on form, she’s also a wrathful snake lady, because she’s nasty…
Rage 2 – Gameplay Capture and Talking to id Software’s Tim Willits
Post by KostaAndreadis on 10:23pm 21/08/18.
At QuakeCon 2018 we got the chance to both go hands-on with id Software and Avalanche Studios' Rage 2 and then speak to Tim Willits
For Honor’s New Arcade PvE Quest Mode is Bite-Sized Slices of Fun
Post by Steve Farrelly on 09:05pm 21/08/18.
At Gamescom we went hands-on with a new PvE addition to For Honor that offers up a shortened, yet visceral experience with rewards that carry over in PvP. Read on for our initial thoughts…
Talking DOOM Eternal with id Software
Post by KostaAndreadis on 04:48pm 20/08/18.
At QuakeCon 2018 we had the chance to sit down with id Software's Marty Stratton and Hugo Martin to chat about DOOM Eternal.
Fallout 76 – Perks, Mutations, and Everything We Learned at QuakeCon
Post by KostaAndreadis on 04:55pm 15/08/18.
At QuakeCon 2018, Bethesda Game Studios was on hand to talk at length about its next release – Fallout 76.
QuakCon 2018 - We Chat to Aussie Quake Champion Daniel "dandaking" De Sousa
Post by KostaAndreadis on 04:58pm 06/08/18.
We chat to Australian Quake Champion Daniel "dandaking" De Sousa Ahead of QuakeCon
Spider-Man Hands-On: Arkham By Day…
Post by Steve Farrelly on 06:44pm 03/08/18.
We recently went hands-on with the latest pre-release build of Spider-Man for the PlayStation 4. Read on for our full thoughts...
The Story Behind Bringing Real Naval History into World of Warships
Post by KostaAndreadis on 03:57pm 03/08/18.
We go behind the scenes of Wargaming's World of Warships to discuss the process behind bringing historical vessels into the game.
Nintendo Switch Indie Game Round-Up Vol. 2
Post by KostaAndreadis on 03:54pm 27/07/18.
Where we undock our Nintendo Switch consoles and play some of the great indies available on the system.
Talking Overwatch with Blizzard's Scott Mercer
Post by KostaAndreadis on 03:06pm 19/07/18.
Celebrating its Second Anniversary we recently had the chance to sit down with Blizzard's Scott Mercer to discuss the most recent Overwatch Patch.
Call of Cthulhu: Ever Questioned Your Own Reality? How Cyanide's Investigation-RPG will Break You
Post by Steve Farrelly on 04:12pm 13/07/18.
We go deeper into Cyanide Studios' ambitious Investigation-RPG, Call of Cthulhu, and come out gasping for air...
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