Minecraft RTX – The Building Blocks For a Bright Ray Traced Future
Post by KostaAndreadis on 01:37pm 24/10/19.
Going hands-on with Minecraft RTX we immediately knew we were witnessing something truly special.
Cyberpunk 2077 - CD Projekt Red on Creating an Immersive Open World RPG
Post by KostaAndreadis on 03:20pm 22/10/19.
Continuing our discussion with John Mamais, the head of CD Projekt Red’s Krakow studio. Where we talk about open worlds, immersion, and creating your own character.
Screen Story - A Closer Look at ASUS’s Diverse and Impressive Gaming Displays
Post by KostaAndreadis on 05:43pm 21/10/19.
With a display to suit any need we go through the current crop of gaming monitors from ASUS with highlights from its Republic of Gamers and TUF Gaming range.
Open Source VR - Heads-On with HTC Vive Cosmos
Post by Steve Farrelly on 02:36pm 19/10/19.
We had a chance to go heads-on with the new HTC Vive Cosmos and walked away woozy with excitement...
Star Wars Jedi: Fallen Order Hands-on Preview – A New Hope for Star Wars Games
Post by nachosjustice on 02:00am 18/10/19.
It may be a tough act to sell in trailers, but Respawn Entertainment has crafted a tightly honed experience that immediately feels like the Force is back with Star Wars games.
Cyberpunk 2077 - CD Projekt Red on Pushing Graphics Tech Forward and Building Night City
Post by KostaAndreadis on 06:27pm 17/10/19.
At PAX Australia we had the chance to sit down with John Mamais, the head of CD Projekt Red’s Krakow studio.
Building an Action-RPG: Delving Into Minecraft Dungeons with Mojang
Post by KostaAndreadis on 05:13pm 16/10/19.
We sit down with Mojang to discuss the upcoming action-RPG Minecraft Dungeons, its humble origins, and focus on combat. The Minecraft way.
Where to Next for Far Cry? Hope is on the Wagon
Post by Steve Farrelly on 06:20pm 04/10/19.
In our long-running, never-consistent series around the future of Far Cry. We look at where to next for the franchise after post-apocalypse Montana in New Dawn...
Talking Hearthstone and Tombs of Terror with Blizzard
Post by KostaAndreadis on 12:50pm 30/09/19.
The latest Solo Adventure for Hearthstone is out, and it continues the yearlong story laid out with the excellent Dalaran Heist. We sit down with Blizzard to discuss this new approach and what goes into designing single-player Hearthstone.
The Last of Us Part II – On the Bleeding Edge All Over Again
Post by Grizz on 01:00am 27/09/19.
At a preview event we had the chance to go hands on with the emotional, harrowing, and stunning The Last Of Us Part II – an experience that left us remembering every face and life we put an end to.
Control is Our First Best Look at Real-Time Ray-Tracing and Next-Gen Gaming
Post by nachosjustice on 03:44pm 17/09/19.
Other ray-tracing games have impressed with single instances of the tech. Control blows them out of the water by quinteting down on the eye-candy tech.
16-Bit Console Wars Genesis - SEGA Mega Drive Mini Review
Post by Grizz on 02:59pm 16/09/19.
The SEGA Mega Drive Mini may not be the first 16-bit SEGA compilation to hit shelves, but it just might be the most impressive.
Talking Gears 5 and Hitting 60 Frames-Per-Second for the Campaign on Xbox One X
Post by KostaAndreadis on 03:47pm 12/09/19.
We recently sat down with The Coalition’s Colin Penty to discuss the challenge of hitting 60 frames-per-second for the campaign and developing for Xbox One X compared to baseline hardware.
How Wargaming Sydney Helped Bring World of Warships: Legends to Console
Post by KostaAndreadis on 01:17pm 30/08/19.
With the full release of World of Warships: Legends available to play for free right now on console we chatted with Wargaming Sydney to discuss their role in bringing the game to PS4.
Blizzard on its Return to the Past with the Release of World of Warcraft Classic
Post by KostaAndreadis on 03:59pm 29/08/19.
Ahead of the release of World of Warcraft Classic we sat down with Blizzard to talk about the game’s legacy and the journey to bring back this memorable slice of gaming history.
Submarines Bring Underwater Terror to World of Warships
Post by KostaAndreadis on 01:46am 22/08/19.
The latest class to arrive in the waters of World of Warships, brings stealth and the deep sea hunt to the popular online multiplayer game.
Ghost Recon Breakpoint PvP World-First Hands-On
Post by Grizz on 02:13pm 20/08/19.
We were recently invited out to Ghost Recon Breakpoint developer Ubisoft Paris in, well, Paris, to go over the game and see how the devs go about it all. On top of that, we also got hands-on with the game's PvP mode. Read on for our full thoughts...
No Memory? No Worries with Seagate’s Backup Plus Portable+
Post by Steve Farrelly on 05:27pm 13/08/19.
Digital storage is going to become a regular requirement for the uninitiated as games permeate our lives and brick and mortar stores slowly fall away. Here's a look at an option we played with this past week that helped us out immeasurably...
Outta this World - Hands-On With, and Developer Chatting, to Obsidian over The Outer Worlds
Post by paulfarrelly on 06:44pm 09/08/19.
We recently got hands-on with The Outer Worlds and sent our Fallout tragic, Paul Farrelly, to see if this is just "Fallout in space". Read on for his full thoughts...
Hands-On with The Surge 2 – Sci-Fi Dark Souls with Exo Suits
Post by KostaAndreadis on 04:00pm 02/08/19.
Some gameplay capture from the recent beta, and a rundown of how it’s shaping up.