Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Journey to the Savage Planet Interview – Becoming the Fourth-Best
Post by KostaAndreadis on 02:10pm 04/02/20.
We sit down with Typhoon Studios’ Alex Hutchinson to talk about the studio’s first game, comedy, co-op, and striving to be the fourth-best.
Quake II RTX - Ray-Tracing Illuminates the Underrated Genius of id Software's Classic
Post by nachosjustice on 05:25pm 30/01/20.
Like the Strogg enemies of Quake II, this Frankenstein-like mishmash of old and new breeds killer results.
DOOM Eternal Preview - A Genre Defining Revelation
Post by KostaAndreadis on 02:00am 22/01/20.
After spending three hours with a near-final build of DOOM Eternal, we discover that id Software has been quietly building a stunning genre-defining experience that could potentially become the high watermark for the FPS genre.
Nintendo in 2020: What We Know, What We Want
Post by TobyBerger on 06:45pm 16/01/20.
We take our portable crystal ball to the year ahead where Nintendo is concerned... can we predict a bright future?
AusGamers The 10 Best Games of 2019: Honourable Mentions
Post by Steve Farrelly on 08:25pm 15/01/20.
Our Honourble Mentions for our Top 10 Best Games of 2019, who didn't make the top 10, but filled out the top 20, at least...
CES 2020 – The Best Gaming Tech at This Year’s Show
Post by KostaAndreadis on 02:59pm 15/01/20.
Where we travelled to CES in Las Vegas to check out how our investment in robot butlers was doing – and to see the latest in gaming tech.
WarGaming's World of Warships: Legends Console Team on the State of World Of Console Gaming
Post by Steve Farrelly on 04:09pm 03/01/20.
We chat with recently-appointed World of Warships: Legends Associate Producer, Filipp Glushakov, about the state of play with the ongoing series...
Call of Duty: Modern Warfare RTX Breakdown - Real-Time Ray Tracing in Gaming's Biggest Franchise
Post by nachosjustice on 01:22pm 02/01/20.
Shadowy improvements that are often so subtle you have to go searching for them.
AusGamers Top 10 Best Games of 2019
Post by Steve Farrelly on 01:18pm 01/01/20.
Our personal list of the Top 10 Best Games of 2019...
Warframe - Our Guide to Ivara Prime
Post by AdrianHaas on 01:58pm 30/12/19.
One of the most popular frames is now full of stars.
AusGamers Holiday Buyer’s Guide: 2019 Edition
Post by KostaAndreadis on 10:49pm 15/12/19.
From cool gadgets and hardware to awesome game-related merch. Plus, a special VIP section for those with an endless supply of disposable income.
Warframe Empyrean - Epic Space Battles Usher in the New War
Post by AdrianHaas on 03:06pm 13/12/19.
Intense four-player space combat aboard a Railjack battleship. We go through Warframe's exciting new update.
Talking Hearthstone - Descent of Dragons, Battlegrounds, and a Long Lost Underwater Adventure
Post by KostaAndreadis on 02:46pm 06/12/19.
We sit down with Hearthstone’s Lead Designer Dean Ayala and Producer Melissa Corning to discuss the new dragon-themed set, the new Auto Chess inspired Battlegrounds, and more.
Diablo 4 – Blizzard on the Different Approach to Diablo 3
Post by KostaAndreadis on 04:40pm 29/11/19.
The final part of our big Diablo IV interview with Game Director Luis Barriga. Here we compare the game to Diablo III, talk Loot, and the current state of development.
Overwatch 2 – Blizzard on Creating Story Missions, the Genesis of Push, and Launch Plans
Post by KostaAndreadis on 03:17pm 28/11/19.
We sit down with Game Director Jeff Kaplan and Lead Designer Geoff Goodman to discuss the differences that comes from developing story content versus PvP, sound design, Push, and the game’s interesting launch plans.
Diablo 4 - Blizzard on the Technology Behind Sanctuary, Making Your Character Unique, Trading, and PvP
Post by KostaAndreadis on 12:59pm 25/11/19.
The second part of our big Diablo IV interview with Game Director Luis Barriga and Art Director John Mueller.
Diablo 4 - Blizzard on the Return to Darkness, Lilith, and the Shift to an Open-World Sanctuary
Post by KostaAndreadis on 02:55pm 21/11/19.
The first part of our big Diablo IV interview with Game Director Luis Barriga and Art Director John Mueller. Here we discuss story, lore, and the new-look Sanctuary.
Diablo IV - Darkness Returns as We Delve Deep Into The Long-Awaited Return to Sanctuary
Post by KostaAndreadis on 01:45pm 13/11/19.
Formally announced and even playable at BlizzCon 2019, Diablo IV sees the action-RPG return to its darker and more sinister roots.
Hands-On with Red Dead Redemption 2 on PC - Clint Eastwood Learns ‘Technology’
Post by Steve Farrelly on 11:17am 02/11/19.
Ahead of its November 5 debut on PC, we've taken Red Dead Redemption 2 for another swing around the dust-addled Western block. Read on for our full hands-on thoughts...
Diablo 4 Wishlist – 8 Things We Want from the Long-Awaited Sequel
Post by KostaAndreadis on 04:18pm 29/10/19.
With BlizzCon a few days out let's start the Diablo 4 hype train once again. This time, for the last time.
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