We sit down with Blizzard to discuss the return of the Old Gods in Hearthstone, the fascinating new PvP mode Duels, and the spooky carnival that is Warcraft’s Darkmoon Faire.
Hearthstone Interview - Darkmoon Faire, Old Gods, and Duels!
DualSensing a Seismic Shift in How we Play and Develop Games
In Conversation With Sony - Astro's Playroom and the PS5
We sit down with Xbox Game Studios’ World’s Edge and Melbourne developer Tantalus to discuss the creation of Age of Empires III: Definitive Edition.
The Making of Age of Empires III: Definitive Edition
Where we fall in love with the turn-based RPG combat and new protagonist Ichiban Kasuga.
Yakuza Goes Full RPG In The Brilliant Yakuza: Like a Dragon
In Conversation With Sony - Astro's Playroom, the PlayStation 5, and Next-Gen Controls
Post by Grizz on 11:30pm 27/10/20.
DualSensing a Seismic Shift in How we Play and Develop Games
Inside Hearthstone - Darkmoon Faire, Old Gods, Duels, and Closing Out an Epic Year of the Phoenix
Post by KostaAndreadis on 05:12pm 23/10/20.
We sit down with Blizzard to discuss the return of the Old Gods in Hearthstone, the fascinating new PvP mode Duels, and the spooky carnival that is Warcraft’s Darkmoon Faire.
Our Second Hands-On with Assassin’s Creed Valhalla - Living Viking Life
Post by Steve Farrelly on 06:01pm 15/10/20.
We had another chance to go hands-on with the latest build of Assassin’s Creed Valhalla, and walked away with a different sense of the occasion…
Yakuza Goes Full RPG In The Wild And Brilliant Yakuza: Like a Dragon
Post by KostaAndreadis on 02:22pm 13/10/20.
We've spent several hours in Yakuza: Like a Dragon's vibrant Yokohama, where we fell in love with the new RPG approach to combat and the wonderful new protagonist Ichiban Kasuga.
The Making of Age of Empires III: Definitive Edition
Post by KostaAndreadis on 11:42am 13/10/20.
We sit down with Xbox Game Studios’ World’s Edge and Melbourne developer Tantalus to discuss the creation of Age of Empires III: Definitive Edition and a classic series that has found renewed success.
Watch Dogs: Legion - An Open-World Sandbox That's Hard to Resist
Post by KostaAndreadis on 01:00pm 07/10/20.
We go hands-on with a ray-traced enabled build of Watch Dogs: Legion and are again, floored by its recruitment system and how it lets you fly over London on top of a cargo delivery bot.
World of Warcraft Shadowlands Interview - Inside Maldraxxus
Post by KostaAndreadis on 05:45pm 30/09/20.
With the eighth World of Warcraft expansion around the corner we had the chance to chat about one of the darker corners of the Shadowlands, Maldraxxus, with Lead Narrative Designer Steve Danuser.
EPOS Takes Us Through The Highs, Mids, and Lows of Creating a Gaming Headset
Post by KostaAndreadis on 04:06pm 25/09/20.
When it comes to gaming no doubt it pays to be a fan of the sounds you hear in addition to the visuals you see. We sit down with the gaming headset veterans at EPOS to discuss the behind the scenes process.
Hands-On with Immortals Fenyx Rising with Developer Insights
Post by Steve Farrelly on 04:58pm 18/09/20.
We not only got hands-on with the newly renamed Immortals Fenyx Rising, but also spoke to the game's director, Scott Phillips...
Founders Edition Showdown: NVIDIA GeForce RTX 3080 vs. RTX 2080 Ti
Post by KostaAndreadis on 04:11pm 17/09/20.
It’s the title card we’ve all been waiting for, the graphics showdown between the RTX 2080 Ti and the RTX 3080
Thank You, Tony Hawk’s Pro Skater 1+2
Post by Steve Farrelly on 04:22pm 15/09/20.
No reason, but lots of reason - how Tony Hawk's Pro Skater 1+2 helped me out of a funk...
Play by Play: Hands-On with Call of Duty: Black Ops Cold War Multiplayer
Post by Steve Farrelly on 09:31am 10/09/20.
We take Call of Duty: Black Ops Cold War's multiplayer for a 6v6 run, readon for our full thoughts...
Pretending I'm A Superman - A Deep Dive on the New Tony Hawk's Pro Skater Documentary
Post by Steve Farrelly on 04:42pm 09/09/20.
We had a chance to see an early screener of the documentary Pretending I'm A Superman about the creation and rise of Tony Hawk's Pro Skater, and also chatted with former Neversoft alumn Ralph D'Amato about working on the original game to being involved in getting this documentary off the ground in an in-depth interview...
Hands-On: Rainbow Six Siege - Splintered Cells In a New Chalet
Post by Joaby on 10:39pm 01/09/20.
Joaby "insert rando name here" Gilroy is an expert at right angles or, "corners" as the kids are calling it these days. Here's his most recent run in with people who don't like car holes...
Call of Duty: Black Ops Cold War is the New Black
Post by Steve Farrelly on 04:29pm 27/08/20.
We chat with Treyarch and Raven about the next Black Ops and uncover some exciting truths...
Father’s Day Gift Guide - Loot for Gaming Dads
Post by KostaAndreadis on 03:08pm 27/08/20.
With Father’s Day fast approaching we’re presenting a look at some of the best gifts for all the gaming dads out there.
Mafia: Definitive Edition – Hands-On Preview
Post by KostaAndreadis on 01:00am 27/08/20.
Ahead of its full release we spend a few hours with Tommy, Paulie, and the rest of the Salieri crew and channel our inner Wise Guy in this built-from-the-ground-up Mafia remake.
GIGABYTE AORUS for Gaming and the Importance of 72% NTSC
Post by KostaAndreadis on 05:26pm 26/08/20.
When looking at a gaming laptop there’s a story behind what the eye can see. As the GIGABYTE AORUS range showcases, accurate and vibrant colour plays an important role in the games we play.
The Elder Scrolls Online Interview - Talking Stonethorn and Dungeon Design
Post by KostaAndreadis on 05:59pm 24/08/20.
Available now for PC/Mac and September 1 for Consoles, we sit down with The Elder Scrolls Online’s Lead Encounter Designer to talk about the evolution of dungeon design.
Overwatch Interview - Talking Summer Games and Lucioball Remix with Blizzard
Post by KostaAndreadis on 03:26pm 20/08/20.
With the Overwatch Summer Games back for another year, Lucioball returns in an improved remixed form with updated mechanics and the addition of… multi-ball!
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