We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview!
Ahead of the Xbox One reveal, AusGamers had a chance to see Call of Duty: Ghosts up close and in person. We also spoke with CoD VP of product Daniel Suarez. Click here!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!
The defining city simulation is back! Create the city you desire and make the choices that shape your city and power the Sims within it. Every decision, big or small, has real consequences. Invest in heavy industry and your economy will soar—but at the expense of your Sims’ health as pollution spreads. Implement green technology and improve your Sims’ lives while risking higher taxes and u... more
The defining city simulation is back! Create the city you desire and make the choices that shape your city and power the Sims within it. Every decision, big or small, has real consequences. Invest in heavy industry and your economy will soar—but at the expense of your Sims’ health as pollution spreads. Implement green technology and improve your Sims’ lives while risking higher taxes and unemployment. Team up with your friends to solve global challenges: launch a space shuttle, reduce carbon emissions, or build magnificent wonders. Compete on global and regional leader boards to be the richest, the dirtiest, the happiest or the best place to visit! hide
Curved Roads finally! It's looking good. Would be interesting to see if you could create an isolationist city (ie you don't connect to Sim Nation) that has no/extremely limited other world influence - no air travel, no connecting roads, utilities, no shipping, no media etc.. or maybe the multiplayer effect is in fact forced in that regard and you have to have external influence.
Posted 09:26am 05/6/12
Posted 09:29am 05/6/12
This is going to kill my social life in 2013.
Well. Kinda. Oh get stuffed.
Posted 09:43am 05/6/12
Posted 09:57am 05/6/12
Looking forward to this one
Posted 10:01am 05/6/12
Posted 10:20am 05/6/12
Posted 10:21am 05/6/12
Posted 10:51am 05/6/12
Posted 12:04pm 05/6/12
One city for the whole game, well hopefully that is one city on each playthrough and not one city per account fullstop.
Posted 01:16pm 05/6/12