CoD: Ghosts
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SimCity E3 2012 Gameplay Trailer   1:23
Added: Tue Jun 5 7:10am 2012
The defining city simulation is back! Create the city you desire and make the choices that shape your city and power the Sims within it. Every decision, big or small, has real consequences. Invest in heavy industry and your economy will soar—but at the expense of your Sims’ health as pollution spreads. Implement green technology and improve your Sims’ lives while risking higher taxes and u... more
Latest Comments
trog
Posted 09:26am 05/6/12
Looks awesome. Haha @ the scene with the godzilla. Can't wait.
Raven
Posted 09:29am 05/6/12
Sigh. So many games, not enough hours in the day.
This is going to kill my social life in 2013.

Well. Kinda. Oh get stuffed.
tspec
Posted 09:43am 05/6/12
Looks good. Seems to be quite a bit of tilt shift happening in the trailer which gives it a nice effect.
Grundar
Posted 09:57am 05/6/12
Curved Roads finally! It's looking good. Would be interesting to see if you could create an isolationist city (ie you don't connect to Sim Nation) that has no/extremely limited other world influence - no air travel, no connecting roads, utilities, no shipping, no media etc.. or maybe the multiplayer effect is in fact forced in that regard and you have to have external influence.

Looking forward to this one
tspec
Posted 10:01am 05/6/12
Sounds like you want to build an Amish community.
eski
Posted 10:20am 05/6/12
They were placing buildings at 1:10, bit of a change from zoning.
kettels
Posted 10:21am 05/6/12
Just read on destructoid that you are stuck with one city for the whole game. Whether this is true, i guess we'll have to wait and see.
TiT
Posted 10:51am 05/6/12
Might have to take February off work, Carmageddon and Simcity all on the same month :(
Grundar
Posted 12:04pm 05/6/12
Yeah tspec, i'll be building an Amish Paradise just like the Weird Al song :P

One city for the whole game, well hopefully that is one city on each playthrough and not one city per account fullstop.
Trauma
Posted 01:16pm 05/6/12
Want... even more.
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