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AusGamers GC 2011 Borderlands 2 Developer Interview Video   9:51
Added: Wed Sep 7 2:50pm 2011
At the 2011 GamesCom expo in Cologne, Germany, AusGamers catches up with Gearbox Software Concept Artist Scott Kester for a chat about Borderlands 2. A written transcription of this interview is also available.
Latest Comments
Timmeh
Posted 06:28pm 07/9/11
maaaad, loved Borderlands 1. was epic.
Mordecai
Posted 07:05pm 07/9/11
Must have played 500 hours of Borderlands. Hopefully the sequel can make me do the same.
parabol
Posted 07:46pm 07/9/11
Borderlands was one of the most addictive multiplayer games I've played recently, and I even played it on a console! Tried the single player and couldn't last more than 5 minutes without getting shit-bored. MP is where it's at for that game.
carson
Posted 08:21pm 07/9/11
Yes plz.
SwissCM
Posted 08:27pm 07/9/11
By far the worst things about Borderlands was the enviroment, rather lean story and that weapons are obviously generated from a randomised database (which I guess is kind of the point of the game, but weapons ended up being way, way too similar to each other and disposable).

Fixing the first two would go a long way to making it better. Hopefully the PC port isn't completely fucking terrible this time around too.
qmass
Posted 08:46pm 07/9/11
I really dont like the art direction in the 2nd game, it seems like they have just taken the black stroking thing too far and made it too thick so it looks more cartoony but i think it just ends up looking less polished.
Enska
Posted 08:52pm 07/9/11
I believe there's a patch incoming for PC players of number 1 tomorrow too, which is pretty damn cool.
carson
Posted 10:06pm 08/9/11
I love the art direction. Cell shading is awesome~!!1`
BladeRunner
Posted 07:52pm 09/9/11
I am not keen on cell shading myself but I do have BL1. I am currently playing through it now on PC. I never did get around to finishing it the first time. Lv19-20 at the moment.
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