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        <title>AusGamers :: Features</title>
        <link>http://www.ausgamers.com/features</link>
        <description>AusGamers - the Australian Gaming Network. Our feature articles.</description>
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		<title>Back Against the Wall: The Decline of Survival-Horror and Why it Needs Saving</title>
		<link>http://www.ausgamers.com/features/read/3303403</link>
		<description><![CDATA[We explore the survival-horror genre and its decline in recent years to a more action-oriented style of game, and why that's wrong for it. We also talk about Shinji Mikami's The Evil Within and why it might help save survival-horror. Read on for our full thoughts...				<br /><br /><a href='http://www.ausgamers.com/features/read/3303403'><img src='http://www.ausgamers.com/gameres/5802/images/160/1793Village_03.jpg?1368150781'></a>
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		<pubDate>Thu, 09 May 2013 16:29:10 +1000</pubDate>
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		<title>Lights Out: Hands-On with Metro: Last Light</title>
		<link>http://www.ausgamers.com/features/read/3299983</link>
		<description><![CDATA[Proving nothing is really dead, 4A Games' Metro: Last Light, which survived the shuttering of THQ by being bought out in an assets auction to Deep Silver bills payer, Koch Media, is on-track. Ahead of the game's release next week AusGamers took the 2033 sequel for a spin. Read on for our full thoughts...		]]></description>
		<pubDate>Tue, 30 Apr 2013 16:36:05 +1000</pubDate>
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		<title>Say Halo to Your Gaming Destiny - Bungie Opens Up (slightly) About a Decade of Destiny</title>
		<link>http://www.ausgamers.com/features/read/3294910</link>
		<description><![CDATA[We talk to Bungie about what, exactly, a 10-year long gaming experience entails, both from a player-perspective and that of development. Plus much more. Read on for our full interview feature...				<br /><br /><a href='http://www.ausgamers.com/features/read/3294910'><img src='http://www.ausgamers.com/gameres/5716/images/160/pike.jpg'></a>
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		<pubDate>Tue, 16 Apr 2013 16:03:37 +1000</pubDate>
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		<title>LEGO Pieces: Assemble! LEGO Marvel Super Heroes Preview</title>
		<link>http://www.ausgamers.com/features/read/3294234</link>
		<description><![CDATA[We take a look at the videogame adaptation of the popular LEGO Marvel Super Heroes Line. Read on for our full thoughts...				<br /><br /><a href='http://www.ausgamers.com/features/read/3294234'><img src='http://www.ausgamers.com/gameres/5794/images/160/Lego_Marvel_Super_Heroes_13651731264776.jpg?1365993838'></a>
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		<pubDate>Mon, 15 Apr 2013 12:42:56 +1000</pubDate>
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		<title>GDC 2013: Infinite Crisis Hands-On Preview</title>
		<link>http://www.ausgamers.com/features/read/3293391</link>
		<description><![CDATA[We go hands-on with Turbine's MOBA spin on the DC universe. Read on for our full thoughts...				<br /><br /><a href='http://www.ausgamers.com/features/read/3293391'><img src='http://www.ausgamers.com/gameres/5757/images/160/infinitecrisis_10.jpg?1365728062'></a>
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		<pubDate>Fri, 12 Apr 2013 10:53:05 +1000</pubDate>
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		<title>Gun Games -- Exploring the Gun Debate and the Videogame Blame</title>
		<link>http://www.ausgamers.com/features/read/3292905</link>
		<description><![CDATA[Videogames have been on the frontline by pro-gun groups and individuals in the wake of increased and alarming gun violence in the United States. We explore the issue, and take a look at more angles to the epidemic, including the blame of videogames...				<br /><br /><a href='http://www.ausgamers.com/features/read/3292905'><img src='http://www.ausgamers.com/images/features/1304/mini-Gun_Debate.jpg'></a>
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		<pubDate>Thu, 11 Apr 2013 11:36:41 +1000</pubDate>
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		<title>Where to for Mass Effect? We Explore What Could be Explored in BioWare's Epic Universe</title>
		<link>http://www.ausgamers.com/features/read/3292511</link>
		<description><![CDATA[With the Mass Effect trilogy wrapping up proper, we take a look at where the franchise could go next by exploring five races, their potential storylines and game type would work best for each. Read on for our full thoughts...				<br /><br /><a href='http://www.ausgamers.com/features/read/3292511'><img src='http://www.ausgamers.com/gameres/2456/images/160/Mass_Effect4.jpg'></a>
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		<pubDate>Wed, 10 Apr 2013 15:03:55 +1000</pubDate>
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		<title>A Knife to the Back - What to Expect with Dishonored: The Knife of Dunwall</title>
		<link>http://www.ausgamers.com/features/read/3291519</link>
		<description><![CDATA[We chat with Arkane Studios lead technical designer, Ricardo Bare, about their forthcoming narrative-specific add-ons for Dishonored. Read on for what he had to say...				<br /><br /><a href='http://www.ausgamers.com/features/read/3291519'><img src='http://www.ausgamers.com/gameres/5781/images/160/Butchers02.jpg?1365404832'></a>
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		<pubDate>Mon, 08 Apr 2013 16:32:05 +1000</pubDate>
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		<title>AusGamers GDC 2013 Battlefield 4 Developer Interview with Patrick Bach</title>
		<link>http://www.ausgamers.com/features/read/3289489</link>
		<description><![CDATA[At EA's Battlefield 4 reveal event at GDC 2013, AusGamers caught up with DICE Exectuive Producer Patrick Bach for a chat about the ambitious shooter sequel.				<br /><br /><a href='http://www.ausgamers.com/features/read/3289489'><img src='http://www.ausgamers.com/gameres/5761/images/160/crashsite_1920x1080.jpg'></a>
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		<pubDate>Wed, 03 Apr 2013 11:28:04 +1100</pubDate>
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		<title>AusGamers StarCraft 2: Heart of the Swarm Aussie Launch Interview with Dustin Browder</title>
		<link>http://www.ausgamers.com/features/read/3283969</link>
		<description><![CDATA[During his launch event visit to Australia, AusGamers caught up with Blizzard's Dustin Browder to talk about the release of Heart of the Swarm and where to now for the team. Read on or watch for what he had to say...				<br /><br /><a href='http://www.ausgamers.com/features/read/3283969'><img src='http://www.ausgamers.com/gameres/5320/images/160/Kerrigan_speaking_with_Zagara.jpg'></a>
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		<pubDate>Wed, 20 Mar 2013 12:05:17 +1100</pubDate>
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		<title>Deadpool Preview, or: How I Hope they don't Screw this Comic License Up</title>
		<link>http://www.ausgamers.com/features/read/3283147</link>
		<description><![CDATA[AusGamers recently checked out the latest build of High Moon's spin on Marvel Comics' Deadpool. Read on for our full thoughts (and concerns)...				<br /><br /><a href='http://www.ausgamers.com/features/read/3283147'><img src='http://www.ausgamers.com/gameres/5631/images/160/deadpool_gamescom_two-are-better-than-one.jpg'></a>
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		<pubDate>Mon, 18 Mar 2013 15:20:39 +1100</pubDate>
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		<title>Trion Talks Transmedia, Oceanic Servers, Defiance Season 2 and More</title>
		<link>http://www.ausgamers.com/features/read/3282271</link>
		<description><![CDATA[AusGamers caught up with Trion Worlds' Natham Richardson to talk about the transmedia project of Defiance, and the hurdles that come with it. Read on or watch for the full interview...				<br /><br /><a href='http://www.ausgamers.com/features/read/3282271'><img src='http://www.ausgamers.com/gameres/5359/images/160/Defiance1.jpg'></a>
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		<pubDate>Fri, 15 Mar 2013 16:59:33 +1100</pubDate>
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		<title>Defiance -- Defying the Media Odds</title>
		<link>http://www.ausgamers.com/features/read/3281515</link>
		<description><![CDATA[AusGamers was given a chance to check out the ambitious transmedia project between Syfy Imagine and Trion Words -- Defiance. Read on for our full thoughts...				<br /><br /><a href='http://www.ausgamers.com/features/read/3281515'><img src='http://www.ausgamers.com/gameres/5359/images/160/Defiance1.jpg'></a>
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		<pubDate>Wed, 13 Mar 2013 15:47:13 +1100</pubDate>
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		<title>Gears of War: Judgment Developer Interview with Epic Games Lead Level Designer Jim Brown</title>
		<link>http://www.ausgamers.com/features/read/3279383</link>
		<description><![CDATA[At a recent event in Sydney, Australia, AusGamers caught up with Epic Games Lead Level Designer Jim Brown, to chat about some finer points on the soon-to-be-released Gears of War: Judgement.				<br /><br /><a href='http://www.ausgamers.com/features/read/3279383'><img src='http://www.ausgamers.com/gameres/5688/images/160/gearsofwardjudgement06.jpg'></a>
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		<pubDate>Fri, 08 Mar 2013 15:51:44 +1100</pubDate>
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		<title>AusGamers World of Warcraft: Mists of Pandaria 5.2 Patch Developer Interview with Lead Quest Designer Dave Kosak</title>
		<link>http://www.ausgamers.com/features/read/3278751</link>
		<description><![CDATA[AusGamers catches up with Blizzard Entertainment Lead Quest Designer, for a chat about content plans in the freshly-launched 5.2 update for World of Warcraft: Mists of Pandaria. [a special thank you to Una Harris for transcription assistance]				<br /><br /><a href='http://www.ausgamers.com/features/read/3278751'><img src='http://www.ausgamers.com/gameres/5425/images/160/World_of_Warcraft_Mists_of_Pandaria_Art.jpg'></a>
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		<pubDate>Thu, 07 Mar 2013 16:03:36 +1100</pubDate>
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