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Post by Dan @ 11:49am 28/08/14 | 1 Comments
Quake Live, the Quake 3-derived browser-based shooter from id Software recently switched to a standalone application and will soon be making it's way onto Steam with a host of updates and changes.

A detailed blog post from the Quake Live dev team explains the reasoning behind the changes, and their intention to make elements of the game more accessible to newcomers without alienating veteran players:
Quake is a masterful game of skill, often compared to Chess by its veteran players. However, with that depth has come a challenge to welcome and capture new players long enough for them to discover the joy to be found in what many consider the finest Deathmatch game ever made.

For some of us that joy is simply nostalgia of our early days, an introduction to online FPS that ushered in a new era of gaming. For many it is a love of mastery, striving to become better in a competitive world that seems to have no upper bounds. It is a game of limitless growth where the movement, strategy, and perfection of aim seem to be an extension of our human selves where hard work, dedication, and confidence can translate into a measurable improvement that brings a great pride to our players. While Quake will always be a home to the competitive base, we have often longed for a wider audience who could experience, appreciate, and fall in love with all that it has to offer.
Some of the bigger changes and additions include a 2x potential speed boost from bunny hopping, a continous jump mechanic when the jump key is held down, a new heavy machinegun weapon and a new in-game UI.



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Latest Comments
glynd
Posted 11:56am 28/8/14
Hold space for bunny hop and only primary / secondary weapons?

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Thank god the new Unreal Tournament so far has been the ducks nuts
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