And boy, do they spill the beans on a lot of stuff, including Project Scorpio, VR, HoloLens and even Nintendo!
Interview: Xbox's Phil Spencer and Aaron Greenberg
Joaby has taken Arkane's stealth sequel, Dishonored 2, to the whaling review shores and back, read his full verdict!
Honour Thy Father - Our In-Depth Dishonored 2 Review!
We explore more than just space in this year's Call of Duty entry from Infinity Ward in our Infinite Warfare review!
Call of Duty: Infinite Warfare Review!
Post by Steve Farrelly @ 04:32pm 19/08/14 | 2 Comments
Brace yourself, PC Master Race:
This is what Diablo III should have been at launch, a beautifully constructed, tightly honed experience designed to capture players and not let them go until it's 2am and they have work in the morning.

With couch co-op, randomised dungeons, randomised enemies and a loot system worth actually using Diablo III: RoS: UEE on PS4 is the best way to play Diablo III.
And this quote, pulled directly from Joaby's review of the game, comes from a hardened, passionate PC personality -- so the statement is not to be taken lightly.

If you want to learn more about why he feels this way, click here for our Diablo 3: Reaper of Souls Ultimate Evil Edition review.



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Latest Comments
ph33x
Posted 05:53pm 19/8/14
How does it work with abilities that you'd specify a distance or range, such as teleport/leap/dashing strikes? Do you run a set distance? A smart distance? Or always full distance?
Joaby
Posted 07:52pm 19/8/14
Leaping takes some getting used to, especially in fights with illusionists, but you leap to your 'target' as defined by where you're pointing your left thumbstick. Wizard is my main on PC so I didn't touch it on PS4, so I don't know about teleport from personal experience, but wizards I played with it seems like it's always max distance (unless something makes that impossible).
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