AusGamers’ Nathan “nachosjustice” Lawrence sits down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly series.
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AusGamers own corn-chips-as-a-meal assassin, Nathan 'Nachos Justice' Lawrence goes hands-on with the latest Creed
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Before the release of Halo 5 later this month, we go back to the beginning with a closer look at Halo: Combat Evolved.
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We take a closer look at Year 2 of Destiny, and come away impressed. And with some new weapons too.
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Post by Steve Farrelly @ 11:55am 11/08/14 | 0 Comments
When not dreaming (or having nightmares) about the DOOM reboot he was privy to at this year's QuakeCon, Nathan "Nachos" Lawrence is also adept at multiplayer gaming, which left him thoroughly frustrated after being handed his arse in a handful of rounds of Bethesda's forthcoming free-to-play entry, BattleCry.

Rather than cry over his decimation though, he used his frustration in a conducive way, sitting down with the game's design director Lucas Davis and asked him the tough questions regarding balancing, barrier of entry, dealing with player frustration and how they're working to get it all right.

Click here for his full hands-on and interview feature for BattleCry.

battlecrydeveloper interviewfree-to-playhands-oninterviewquakecon

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