We play the new city builder from indie studio Colossal Order. Does it take the city sim crown from SimCity? Read on to find out!
Cities: Skylines Review
We take a look at a game that waggled before waggle without waggle - Die by the Sword!
Throwback Thursday - Die by the Sword (1998)
More than halfway through the season Telltale's spin on Game of Thrones is really beginning to bear its teeth!
Game of Thrones Episode 3: The Sword in the Darkness
It's arguably the darkest outing in the Zelda series, and one that changes the formula in unique ways. Read our review!
The Legend of Zelda: Majora's Mask Review
Post by Eorl @ 12:21pm 09/08/14 | 1 Comments
Deconstructeam released an update today for Gods Will Be Watching that reduces the point-and-clock game's difficulty with several new game modes.

The developer is calling it the Mercy Update, as it can remove random factors and the element of chance from hostage negotiations, if players choose to do so.

Puzzle mode removes the element of chance, so players can be more sure of certain consequences. Puzzle Mode Light does the same, but also removes random factors, making Gods Will Be Watching even easier. And finally, for players looking for more of a story experience, Narrative Mode makes the game as easy as possible –– Deconstructeam and Devolver Digital released the image below to capture the "feeling of the update."



gods will be watchingdeconstructeamdifficultypoint-and-click
Buy now from SteamUS Only USD$9.99!
(compare all prices)





Latest Comments
carson
Posted 08:01am 10/8/14
This game is still challenging, one day I'll finish it. The sound track is amazing.
Commenting has been locked for this item.