We five mobile gaming packs to giveaway that include a Sony Xperia Z3, a PS4, a mount for your Dualshock controller and a pop-up gaming tent!
Sony Xperia Z3 Mobile Gaming Giveaway Featuring a PS4!
AusGamers presents a hands-on report of the third major game in the 'World of' series from Wargaming, World of Tanks.
World of Warships Hands-On Preview
We take a look at the latest mobile gaming setup from GAEMS to see just how useful it is.
Tech Tuesday - GAEMS Vanguard Black Edition Review
We chat with 343 Industries about Halo 5: Guardians and the upcoming multiplayer beta!
343 Industries Talks Halo 5: Guardians Multiplayer Beta
Post by Eorl @ 02:34pm 06/08/14 | 0 Comments
Epic Games now has a full development presence in the U.K.: The company recently acquired independent developer Pitbull Studio, and that firm will henceforth be known as Epic Games U.K., Epic announced today.

Founded in 2009, Pitbull Studio has worked rather close with Epic as an Unreal Engine partner for a long time, so the move to acquire them isn't exactly a shocker. The company's head office is in Sunderland, U.K., and the studio also maintains smaller branches in Leamington Spa and Guildford. According to a press release from Epic Games, lead programmer James Golding recently moved from the company's headquarters in Cary, North Carolina, to Guildford, where he will lead an expansion of that office.

"Becoming Epic Games U.K. was the next logical step in our relationship with Epic," said Robert Troughton, Pitbull's general manager. "We're looking forward to expanding our amazing team here in the U.K."

"Setting up a bespoke Epic presence here and fully utilizing the Pitbull team as part of that enables us to support Unreal Engine 4 developers across Europe on an entirely new level," said Mike Gamble, Epic's European territory manager. Gamble has worked in the U.K. since 2011, leading Epic's licensing efforts across Europe.



epic gamespitbull studiounreal engine





Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!