We take a look at the upcoming Xbox One version of popular MOBA Smite to see just what Hi-Rez is cooking on the console platform
MOBA Magic: Hands-On with Xbox One's Smite
We take a look at the year ahead as far as known upcoming games for the year ahead!
What's Cooking, 2015?
We take a deep look into the newest expansion for Blizzard's popular MMO World of Warcraft to find just what has changed in the lands of Draenor
World of Warcraft: Warlords of Draenor Reviewed
We make an impassioned plea to Ubisoft Montreal to consider Australia as the setting for Far Cry 5
You're a Far Cry from Home, Mate
Post by Dan @ 10:06am 05/08/14 | 0 Comments
After the missteps with 2013's SimCity, EA Maxis look to be getting back on the right track with the forthcoming The Sims 4, with support for user content creation being deeply integrated into the game.

Sims fan site simsvip outlines some details gleamed from a recent 'Creator's Camp' event hosted by Sims developers, suggesting that modding will be able to flourish in the next addition to the successful social simulator:
What to expect in The Sims 4
  • Directory for Mods in the user data folder.
  • Custom Content Technology Document with data formats that will help creators avoid conflict with what has been done in the game. This document will be expanded on as we go along.
  • Dedicated Modding Section section on The Sims 4 Official Forums for feedback, discussion, and issues.
  • Game options panel contains section for mods. (Script and Non-Script)
More coverage from The Sims 4 has also hit the intertubes today, and you can check out PC Gamer's hands-on footage embedded below.

The Sims 4 is due on PC and Mac on September 4th 2014.




the sims 4ea maxisthe sims
Buy now from Green Man Gaming Only GBP£34.99!
(compare all prices)





Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!