For many of us, with a visual fidelity this good, Star Wars Battlefront is a fantasy come true. Does it live up to its own hype?
The Force Awakens in Star Wars Battlefront - Our Review!
Closing out the trilogy, Legacy of the Void will leave you complete and at a loss all in one!
StarCraft 2: Legacy of the Void: Our In-Depth Review!
We knew it would be something, but we didn't quite know just how good that something would be!
Fall in Love with Fallout 4 - Our Complete Review!
We take on Lara's exploits once again. Is there enough treasure here for a true dig?
Rise of the Tomb Raider - Our In-Depth Review!
Post by Eorl @ 09:25am 31/07/14 | 0 Comments
Free-to-play MMORPG Neverwinter is about to bring its Dungeons & Dragons-based action to consoles, starting with Xbox One in China this fall, and followed by a worldwide release (and, presumably, other console versions) in the first half of 2015.

According to Neverwinter's lead producer, Andy Velasquez, it's losing little in the translation; on consoles, Neverwinter will feature "all the same races, all the same classes, all the same maps. The content will be there, with some minor exceptions. Since we launched on PC, we've added some bits to the endgame, and then we added another module which had another campaign at the endgame. So we'll probably stagger those releases [in the console version]."

In addition to the console version, Cryptic has also pulled the wraps off the PC version's Tyranny of Dragons expansion, due to arrive Aug. 14. Coinciding with a new storyline event in tabletop D&D, the add-on introduces a new series of quests that revolve around a schism within the mysterious Cult of the Dragon, which will lead to a lot of strange new alliances. Evil dragons will work with humans (and each other), "good" dragons won't step in, and players will ally with a variety of factions – including the secretive Harpers and the Zhentarim, known to fans as one of the most evil organizations in the Forgotten Realms.

"In the tabletop world, players are going to be playing that storyline, that module, and trying to figure out what this new group of the Cult of the Dragon is up to. And they'll also be able to do that same thing in Neverwinter," says Rob Overmeyer, Neverwinter's executive producer. "There are differences. In Neverwinter, it takes form as this guided story that… doesn't take them to endgame, but stays with the player in something that evolves over time, starting at level 26 all the way up to level 60."

xbox onefree-to-playmmorpgneverwinter
Buy now from SteamUK
(compare all prices)

Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.