Follow on for our second entry in the on-going review of World of Warcraft's fifth expansion, Warlords of Draenor
World of Warcraft: Warlords of Draenor: Day 8 - Garrisons
We chat with Blizzard's Hearthstone team on all the juicy info about the first expansion to highly-successful card game Hearthstone
Hearthstone: Goblins vs Gnomes Developer Interview
We take a nostalgic look back at one of the best N64 games to ever be made, The Legend of Zelda: Majora's Mask
Throwback Thursday - The Legend of Zelda: Majora's Mask
Post by Eorl @ 08:56am 25/07/14 | 5 Comments
Epic Games has unveiled their first map for the moddable, free-to-play Unreal Tournament reboot, and boy is it looking good. The design, at least in terms of the map, is definitely a big change from their previous series Gears of War, instead offering up a clean and well-lit layout.

The new map, which will be available as Team Deathmatch, is currently unfinished and the look is of course not representative of the entire game at the moment, Art Director Chris Perna explains in a recent video on the official Unreal Tournament YouTube channel. In the video, Perna notes that the artstyle and aesthetics are but one of the many the dev team are planning, and of course with the game being moddable can serve as a guide for aspiring artists.

Check out the video below, which weighs in at 49 minutes and holds a whole ton of information on Unreal Tournament. You can also swing by this Reddit board to get a quick serve of what is in the video.




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Latest Comments
trog
Posted 10:27am 25/7/14
That's one impressive hallway. And I'm not easily impressed.
breno
Posted 10:22pm 25/7/14
My mouth dropped the moment they cut to the map..i'll play that! haha
Viper119
Posted 10:28pm 25/7/14
That looks awesome!
ThunderBunny
Posted 11:20pm 25/7/14
I just really dig industrial sci-fi artistry and this is a cool representation in a game engine. I'm keen for the next UT game. Can't wait to see this sort of quality expand into the collection of maps.
Zy
Posted 12:34am 26/7/14
Looks amazing, but anyone who has played Quake knows Unreal feels like a brick on skates.
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