Bethesda and id Software gave attendees of the recent QuakeCon 2014 event the first look at DOOM, their self-described reimagining of one of the most important franchises in the history of the first person shooter genre.
Through first hand accounts
of the Quakecon demo, we've learnt quite a bit
about , but a lot of questions remain.
The original Doom games are very dear to my heart, having had a significant impact on my tastes as fan of videogames in general, so I got to thinking about what I'd like to see in a return to the series. What elements and features make a Doom game?
for my thoughts on the matter, and please share your own in the comments.