Here it is, AusGamers looks at The Evil Within, and just what you can expect from grandaddy horror creator Shinji Mikami
The Evil Within Review
We chat with Blizzard's Tom Chilton on all things World of Warcraft: Warlords of Draenor
Talking World of Warcraft: Warlords of Draenor with Tom Chilton
We take the open-world of fictional Kyrat for a spin.
Far Cry 4 Open-World Hands-On Preview
We take on the Dark Lord and his minions in Monolith's epic action-adventure romp
Middle-earth: Shadow of Mordor Review
Post by Eorl @ 01:29pm 23/07/14 | 5 Comments
Wildstar's next major content update — Sabotage — will introduce a plethora of player-versus-player options to the game, including a 15-on-15 battleground arena, developer Carbine Studios announced today.

Slated for a late July release, the multiplayer mode Sabotage includes new airstrike and explosive options as well as mounts in its massive Daggerstone Pass battleground arena, which players can access once they hit level 30. Within Daggerstone Pass, the objective is to capture and hold certain points within it, which will in turn assist teams in damaging the enemy team's base. Bombs will randomly spawn near bases and can be used by players for various functions — just know they will begin ticking down as soon as they are picked up.

According to Carbine, Sabotage's content highlights the studio's commitment to continuously evolve existing gameplay mechanics in Wildstar into something meatier and more challenging.




carbine studioswildstarpvpbattleground
Buy now from Green Man Gaming Only GBP£29.99!
(compare all prices)





Latest Comments
Fuzzy
Posted 06:07pm 23/7/14
It's a damn shame PvP is just one massive lagfest for us Aussies :(
TufNuT
Posted 09:56am 24/7/14
how is wildstar going anyway? haven't really heard much about it since launch..
Khel
Posted 11:19am 24/7/14
I'm still enjoying it, population is starting to level out though after the initial launch rush.

They really, REALLY need better QA though. I mean, they patch things pretty regularly and they push out new stuff pretty regularly, which is good, but they break as many things as they fix with each patch. Nothing showstopping and nothing that prevents you being able to play, but ALWAYS something breaks. Like after one patch, the 'Repair all' function at vendors stopped working and you had to repair each piece of gear individually. And after the most recent patch, all the quest names and quest text in Blighthaven don't show up anymore, and none of the text shows up for your path quests so you just have to make a best guess about what you're meant to do.

I really like the attitude of the devs, and the work they're doing and really like the game in general, but this sort of thing is starting to get annoying and its chipping away at the goodwill they've built up, even amongst the most steadfast of their supporters. They really need to be careful =\
groganus
Posted 11:13am 24/7/14
I gave it 3 weeks of play, loved the s*** out of every moment bug could not get past the lag so stopped playing. Damn shame.
TufNuT
Posted 12:06pm 24/7/14
I really like the attitude of the devs, and the work they're doing and really like the game in general, but this sort of thing is starting to get annoying and its chipping away at the goodwill they've built up, even amongst the most steadfast of their supporters. They really need to be careful =\


yeah this could be the downfall of the game. its strange in a way, usually MMOs these days fail due to lack of content, from the little I played during the beta, content doesn't seem to be a problem for Wildstar, on the flip side if the game is this buggy then that can be just as detrimental. there really is no excuses at this point to continue to release buggy patches.
You must be logged in to post a comment. Log in now!
5 Comments
Show