Last week, Blizzard revealed its already divisive plans for changing up just how you level out-of-game in Heroes of the Storm, and today the developer has gone into the nitty gritty of one of these features: artifacts. Of course, as usual with any type of MOBA, change has been met with some hostility.
The new system will introduce an almost League of Legends like Rune system, enabling players to further enhance and customise their desired heroes for battle. Artifact slots will unlock starting at level 15 and artifacts can be placed in the three categorised slots called Gems, Relics, and Trinkets. The Gem slot will become available at level 15 and then two additional slots, called the Relic and Trinket Artifact slot, can be unlocked for 2000 gold each.
So far Blizzard has revealed 14 of the Artifacts available to players, which will also be given a gold price tag. These include ones that will give extra health on level, mount speed increases and even shield bubbling. Blizzard has gone even further with the gold sink idea by making it so players can upgrade each of the artifacts, improving the desired effect but coming at a price of 100 gold per level.
As mentioned, the news didn't quite go down as planned with current players, who are participating in the technical alpha phase of the eventual free-to-play title. Most common of the complaints seem to be centred around the idea that Blizzard was originally going for a unique look, but is now simply following in the footsteps of League of Legends. Other concerns includes the valid notion that Blizzard may be catering more to those spending frivolous amounts of time grinding for gold, who will have a clear advantage over the drop-in-drop-out type of player.
For the full overview on the new system, check out the blog post here
, and let us know in the comments on your thoughts.