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Post by Eorl @ 10:21am 22/07/14 | 1 Comments
From Software's unforgiving RPG Dark Souls 2 will soon be taking the spotlight again with the launch of their first piece of DLC for the game, Crown of the Sunken King, come later today.

To help prepare for the launch, the developer has taken the change to address a number of long-standing bugs since its launch. These include squashing certain speed-running shortcuts and also taking a look at grief tactics used by some invaders. Other changes include damage and defence reduction to weapons and armour, plus a number of bug fixes to ensure the game plays butter smooth.
  • Health Recovery Items can no longer be used during any PvP
  • An upper limit has been set to the number of Souls a player can earn when fighting off invading players
  • Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
  • Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
  • Fixed the progression-stopping phenomenon when the player talks to Laddersmith
  • Gilligan in Earthen Peak
  • Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
  • The above is only a snippet of some of the larger changes, but you can view the full list via CVG. Crown of the Sunken King is out later today and it’s the first of three DLC packs coming to the RPG. The pack is titled The Lost Crown Trilogy, with the second DLC, Crown of the Old Iron King, releasing on August 26th and Crown of the Ivory King on September 24th.

    dark souls 2patch notescrown of the sunken kingdlc
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    Posted 11:36am 22/7/14
    I'm so damn ready for this!
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