We take a look at inXile's cRPG successor Wasteland 2
Wasteland 2 Reviewed
AusGamers takes a deep and hard look at just what Bungie has to offer in their newest sci-fi world, and just where our Destiny may lay.
Destiny Reviewed
AusGamers had the chance to sit down and chat with lead programmer and local Australian Ian Hern on all things Kraden’s Crypt.
Interview with Ian Hern on Kraden's Crypt
We take a look at all the local talent Australia has to offer for the gaming scene
Indie Friday: A Look at Australian Gaming
Post by Steve Farrelly @ 02:38pm 10/07/14 | 0 Comments
In an interview with AusGamers, BioWare's Cameron Lee -- Aussie expat and friend of the site -- told us that the game is being designed to have players continue to play even after the endgame story content, even going so far as to say some content will only be conquerable after you finish the story.

"When you finish the game, you’re still in the world," Lee explains to us. "So you’re still going to do all of these different things. There’s parts of the game that we’ve built that are so difficult that we would only really want players to go there after they finish the story, because it’s just that high level. So it all sort of changes as you go through the story, and we want people to, as you said, have a lot of longevity in the game."

The full interview also covers user-generated content, how the pause-tactical element works, clearing zones, story dynamism and much, much more.

Click here for our full Dragon Age: Inquisition interview with Cameron lee.



dragon age: inquisitioninterviewbiowarecameron leeausgamersausgamers interview





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