Here it is, AusGamers looks at The Evil Within, and just what you can expect from grandaddy horror creator Shinji Mikami
The Evil Within Review
We chat with Blizzard's Tom Chilton on all things World of Warcraft: Warlords of Draenor
Talking World of Warcraft: Warlords of Draenor with Tom Chilton
We take the open-world of fictional Kyrat for a spin.
Far Cry 4 Open-World Hands-On Preview
We take on the Dark Lord and his minions in Monolith's epic action-adventure romp
Middle-earth: Shadow of Mordor Review
Post by Steve Farrelly @ 02:38pm 10/07/14 | 0 Comments
In an interview with AusGamers, BioWare's Cameron Lee -- Aussie expat and friend of the site -- told us that the game is being designed to have players continue to play even after the endgame story content, even going so far as to say some content will only be conquerable after you finish the story.

"When you finish the game, you’re still in the world," Lee explains to us. "So you’re still going to do all of these different things. There’s parts of the game that we’ve built that are so difficult that we would only really want players to go there after they finish the story, because it’s just that high level. So it all sort of changes as you go through the story, and we want people to, as you said, have a lot of longevity in the game."

The full interview also covers user-generated content, how the pause-tactical element works, clearing zones, story dynamism and much, much more.

Click here for our full Dragon Age: Inquisition interview with Cameron lee.



dragon age: inquisitioninterviewbiowarecameron leeausgamersausgamers interview





Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!