AusGamers’ Nathan “nachosjustice” Lawrence sits down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly series.
Game Director Scott Phillips Talks Assassin’s Creed Syndicate
AusGamers own corn-chips-as-a-meal assassin, Nathan 'Nachos Justice' Lawrence goes hands-on with the latest Creed
Darwinism vs Revolution – We Play Assassin’s Creed Syndicate
Before the release of Halo 5 later this month, we go back to the beginning with a closer look at Halo: Combat Evolved.
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We take a closer look at Year 2 of Destiny, and come away impressed. And with some new weapons too.
Destiny: The Taken King Review
Post by Steve Farrelly @ 02:38pm 10/07/14 | 0 Comments
In an interview with AusGamers, BioWare's Cameron Lee -- Aussie expat and friend of the site -- told us that the game is being designed to have players continue to play even after the endgame story content, even going so far as to say some content will only be conquerable after you finish the story.

"When you finish the game, you’re still in the world," Lee explains to us. "So you’re still going to do all of these different things. There’s parts of the game that we’ve built that are so difficult that we would only really want players to go there after they finish the story, because it’s just that high level. So it all sort of changes as you go through the story, and we want people to, as you said, have a lot of longevity in the game."

The full interview also covers user-generated content, how the pause-tactical element works, clearing zones, story dynamism and much, much more.

Click here for our full Dragon Age: Inquisition interview with Cameron lee.

dragon age: inquisitioninterviewbiowarecameron leeausgamersausgamers interview

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