Magicka developer Paradox has spoken out about piracy on the PC platform, revealing that the developer would rather incentivise players than push them into a corner. Paradox Interactive CEO Fredrik Wester shared his thoughts on the matter in a recent interview with GameSpot
, saying he dislikes digital rights management (DRM) schemes as a form of stopping piracy.
"It can punish players who actually bought the game," Wester said. "I remember buying Civilization III, and I couldn't install it because I had something else installed. I had to uninstall two different programs, change settings...it was a hassle."
On the other hand, those who pirated the game had a faster, more convenient experience. Wester would prefer those who actually purchase his games receive the optimal experience, an attitude that defines the Paradox approach to dealing with piracy, and one that others like Good Old Games are trying to bring back.
"I have no idea how many of our games are pirated," Wester said. "We don't really have any intention of finding out or hunting these people. What we want to do is provide people who bought the game legally a better service. With frequent updates; good and convenient services; that's how we fight piracy. I hope it works. I keep my fingers crossed."