Notoriously known as one of the harder games on the Internet due in part to its hard-to-read ASCII art style, Dwarf Fortress has now been given a 3D makeover thanks to the daisy-chained modders Stonesense.
Officially titled Slaves to Armok: God of Blood Chapter II: Dwarf Fortress
, the 2D ASCII art strategy game has been running since early 2006, and since then has gathered a rather dedicated following from those who have braved the difficulty. While it may look like it comes from the 1980's, Dwarf Fortress actually holds a rather complex physics engine. Due to this, modders have been able to improve the graphics of the game over time, and players can now enjoy a 3-D isometric improvement.
Those responsible for the graphical overhaul go by the name Stonesense, with the Stonesense utility
rendering the game in 3D. According to Wired
, early member of the team and modder Japa Illo has said that the utility relies on DFHack, a "ommunity-made library that reads the game’s memory and can be parsed, thus allowing for additional utilities to render things while bypassing the initial ASCII output."
For more on the utility and instructions on how to get it all running, check out the official forum thread
. Be warned though, Dwarf Fortress is dastardly difficult, so don't expect an easy cakewalk.