beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 04:54pm 07/07/14 | 1 Comments
AusGamers not only had a chance to get hands-on with a recent build of Diablo III: Reaper of Souls Ultimate Evil Edition on PS4, but also to chat with the game's senior producer Julia Humphreys and senior level designer (and friend of the site) Matthew Berger.

In tandem the two went into great detail about what separates this latest console offering from its desktop counterpart while also giving us the skinny on how the game will differ cross-generationally and also between PS4 and Xbox One.

Click here for our full interview and hands-on feature with Diablo III: Reaper of Souls Ultimate Evil Edition.





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Latest Comments
Nightblade
Posted 09:20pm 07/7/14
So, you know, you could have omitted all the "you know", you know.
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