For many of us, with a visual fidelity this good, Star Wars Battlefront is a fantasy come true. Does it live up to its own hype?
The Force Awakens in Star Wars Battlefront - Our Review!
Closing out the trilogy, Legacy of the Void will leave you complete and at a loss all in one!
StarCraft 2: Legacy of the Void: Our In-Depth Review!
We knew it would be something, but we didn't quite know just how good that something would be!
Fall in Love with Fallout 4 - Our Complete Review!
We take on Lara's exploits once again. Is there enough treasure here for a true dig?
Rise of the Tomb Raider - Our In-Depth Review!
Post by Steve Farrelly @ 04:20pm 30/06/14 | 0 Comments
From experience, I can tell you MOBAs are frightening. The terminology, the learning curve and the addiction are all terrifying aspects of even wanting to get into one of the world's most popular genres, and it's why I've never really dabbled beyond listening to my sad, sad friends talk about lanes and creeps.

But Blizzard wants to change this with Heroes of the Storm in similar ways to how they shook up the CCG world with Hearthstone, and we used our own MOBA creep, Ryan "Ry-Ry" Cunningham to not only look into Blizzard's entry in the space, but chat with studio veteran Richard Khoo about their all-star mash-em-up.

Click here for our Heroes of the Storm hands-on and developer interview.

blizzardheroes of the stormrichard khoointerviewmobadeveloper interviewhands-on

Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.