Is this the videogaming world's perfect mashup?
Totally Warseome - We Review Total War: Warhammer!
We talk about making a fun game respect a poignant era and if horses can ride on biplanes!
Interview: DICE's Daniel Berlin Talks Battlefield 1
Geralt's final journey comes jam-packed with new features: NG+, an estate, new contracts and more!
A Fairytale Ending? Hands-On with The Witcher 3: Blood and Wine
We've teamed up with Alienware to help celebrate their 20th anniversary with an awesome giveaway!
WIN an Alienware 13 Gaming Laptop and More!
Post by Steve Farrelly @ 04:20pm 30/06/14 | 0 Comments
From experience, I can tell you MOBAs are frightening. The terminology, the learning curve and the addiction are all terrifying aspects of even wanting to get into one of the world's most popular genres, and it's why I've never really dabbled beyond listening to my sad, sad friends talk about lanes and creeps.

But Blizzard wants to change this with Heroes of the Storm in similar ways to how they shook up the CCG world with Hearthstone, and we used our own MOBA creep, Ryan "Ry-Ry" Cunningham to not only look into Blizzard's entry in the space, but chat with studio veteran Richard Khoo about their all-star mash-em-up.

Click here for our Heroes of the Storm hands-on and developer interview.



blizzardheroes of the stormrichard khoointerviewmobadeveloper interviewhands-on





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.