When it raised over $1.5m on Kickstarter early last year, despite its name, Dreamfall Chapters was not pitched as an episodic project, but a single game that would serve as a sequel to the popular adventure series that Red Thread Studios founder Ragnar Toernquest created at Funcom. However, plans have changed and now the developer intends to release the game in five separate parts.
In an update on the Kickstarter page
Toernquist explains that the decision was made so that they could increase the creative scope of the project, while still meeting the release target of Spring 2014 (Northern Autumn) for the initial episode:
We could have made deep cuts, removed a lot of the characters, story-lines and locations — but we would have ended up with a different game than the one that's played inside our heads for the better part of a decade, a different game than the one we've promised our backers. We would have lost much of the magic and narrative depth. And we would've still had to delay our release into next year.
We’ve also realised that while, as a small studio, we are capable of producing a massively ambitious game like Dreamfall Chapters, we’re not satisfied with our ability to properly finish, polish and bug fix the whole game in one go. The amount of work that goes into every chapter of every book is enormous, and we do not want to compromise on the quality of our game and our story.
The developer refers to each episodes as Books, with Book One to be subtitled: Reborn. The blog update continues, explaining that each book will be "several hours long" and that the full game will "definitely be longer than initially estimated.
For those that missed the original crowdfunding drive, the developer is still taking PayPal pledges on the official website