AusGamers’ Nathan “nachosjustice” Lawrence sits down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly series.
Game Director Scott Phillips Talks Assassin’s Creed Syndicate
AusGamers own corn-chips-as-a-meal assassin, Nathan 'Nachos Justice' Lawrence goes hands-on with the latest Creed
Darwinism vs Revolution – We Play Assassin’s Creed Syndicate
Before the release of Halo 5 later this month, we go back to the beginning with a closer look at Halo: Combat Evolved.
Throwback Thursday - Halo: Combat Evolved (2001)
We take a closer look at Year 2 of Destiny, and come away impressed. And with some new weapons too.
Destiny: The Taken King Review
Post by Eorl @ 01:47pm 26/06/14 | 5 Comments
In an interview with PCGamesN (via PC Gamer), open-world sandbox Rust will soon be getting a major overhaul in the form of a new development branch. Fortunately, those who had previously purchased the Early Access title will be getting access to the reboot, creator Garry Newman confirmed.

"There's a lot of systems that are integral to Rust that are 3,000 lines long, that could be 100 lines long," Newman said. "So every time you go to change something you have to chase around finding how these five different systems that it doesn't really need work, then you change it and it breaks 4 different systems that you thought had nothing to do with it."

Due to there being so much of the game that needed to be changed, Newman and his studio Facepunch simply decided to start over from scratch. The aim of the new version is to simplify and speed up development, while also bringing changes to the interface, crafting and visual look plus improvements to performance. Currently this is all happening within an experimental branch, though Newman was quick to confirm that those owning the current version will be able to access the new version in the future.

"They get the new version," he told PC Gamer. "We're still developing the same game, we just switched tracks."

ruststeam early accessgarry newmanfacepunchopen-worldsandboxdevelopment

Latest Comments
Posted 02:08pm 26/6/14
Been able to access the Experimental part for over a week now.
Posted 03:34pm 26/6/14
I've been reading all the devblogs and the additions look to be all very good thus far..tried experimental mode but only could see one server and was waaay too laggy for me hah so hopefully not too far off from the content being ready
Posted 08:11pm 26/6/14
Nice to see he ain't afraid to cut s*** that doesn't work and just start again.
Posted 05:49am 27/6/14
I opted into the reboot about a month ago, wouldn't exactly call it playable yet but it's getting there.
Posted 02:55pm 27/6/14
Nice to see he ain't afraid to cut s*** that doesn't work and just start again.

Commenting has been locked for this item.