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Post by Dan @ 11:13am 26/06/14 | 0 Comments
After previously publicly deriding the process of publishing a game on Xbox platforms, Oddworld creator Lorne Lanning has now confirmed that the forthcoming Oddworld: New 'n' Tasty will in fact be making its way to the Xbox One afterall, by way of the platform-holder's ID@Xbox initiative.

Speaking with Eurogamer at E3, Lanning explained the new, more positive state of affairs (thanks Polygon):
"We've had some talks and I think we're past it. We're past it in a positive way. As soon as we get our obligations on the PS platforms out, our intention is to get rolling on the Xbox platform and really treat it with the same level of care," he said. "We don't have a release date, but we know it'll be before the end of the year."

Does this mean Microsoft has changed its parity clause? "I'm still expecting them to, but I'm not sure how soft or hard they are on it right now, but I know for us they wanted the title on the platform. They were very nice about it. They were very convenient in getting us dev stations," he said.

"But the fact is, we were strapped for time and resources, so the parity clause was a challenge. I don't know where it stands officially with Xbox at the moment, but but we've worked it out."
Oddworld: New 'n' Tasty is also in the works for PlayStation 3, 4, and Vita, as well as Linux, Mac and Windows PC and Wii U.



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