Larian Studios’ delicious looking RPG Divinity: Original Sin isn't due for release until June 30th, however the studio is looking to add a "flexible" mod toolkit into the game ahead of its release.
The studio announced one of the more interesting features being added for release in a new "feature" trailer, where it indeed features the Divinity Engine Toolkit which will allow fans to create their own adventures with levels, story, dialogue, and well just about everything an RPG fan would look for in a toolkit. Content created can be shifted into the Steam Workshop which will make life easier for modders and Larian is hoping that this ease of creation will help build the foundations for a solid community.
Larian has also today revealed that there’s a four day headstart before release with the Toolkit through Early Access. Check out the trailer below to see it in action.