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Post by Eorl @ 10:20am 24/06/14 | 0 Comments
Bungie has released a stash load of stats from the Destiny Alpha, revealing how many kills were carried out along with player match numbers and dance parties that held "too many [Guardians] to count."

Originally posted on the Bungie blog, Community Manager David Dague shared a handful of statistics from the nearly week-long PlayStation 4 exclusive alpha testing phase. Alongside the whopping 6,461,871 games played, players also engaged in 149,522,313 primary weapon kills, 21,782,610 secondary weapon kills and 4,002,737 heavy weapon kills. Super abilities were accessed for final kills 21,687,298 times. Players also took down 60,491,944 Fallen Dregs, Destiny's most common enemy type.

"Putting our Alpha out there lit a new kind of fire here at Bungie," Dague wrote. "It feels like we've been reborn. Putting alpha code out in the wild is always a risk; that build is ancient by our standards, riddled with content and bugs we'd never allow through to ship. In many cases, the really rough and jagged edges had been hammered smooth long ago, making it all the more difficult to see them discovered, but in just as many others, there's still work to do, and the only way to get it done is to let you touch down in our world to tear the place wide open."

Bungie noted that it had learned a great deal from the alpha testing phase, and would now be working on improving the rough edges in anticipation for next month's beta. Access to the beta is available directly to those who pre-order the game and will be available July 17th.

Destiny will be launching on PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 come September 9th.



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