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Post by Steve Farrelly @ 12:34pm 20/06/14 | 5 Comments
At this year's E3 AusGamers had the privilege of talking to Ubisoft Montreal's Dan Hay about all things Far Cry 4.

One specific tidbit we pressed on, however, was the idea of the mod community being able to truly bite into the rich world of Far Cry, especially now with their new Himalayan setting.

"From the standpoint of your question on user-generated content, there is stuff that we’re talking about in a little bit, that you need to ask me about soon," Dan teased. "But I would absolutely love to talk about user-generated content in about two to three months.

"You know that Far Cry had a really good in-game editor in Far Cry 3, and you can imagine that we’re the type of brand that wants to make sure that we’re giving you the tools to be able to contribute to Far Cry," he adds. "We talked about you being able to build your own island -- the spirit of that is not going anywhere, we’re absolutely… that’s what we want."

The rest of the interview covers off the new setting, co-op, our new antagonist and protagonist, leveraging next-gen power (and PC), riding elephants and much more.

Click here for our full video interview and transcript with Dan Hay.





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Latest Comments
Jeffro
Posted 01:06pm 20/6/14
Sweet video guys. See Ubisoft aren't that bad towards the PC community after all.
Enska
Posted 09:48pm 20/6/14
Generic "oh yeah we are looking at user generated content/ modding" comment that accompanies every future release AAA title that ends up being either completely bulls*** or so far from the mark it may as well be just that.

I can't be the only one that's sick of over excited devs vomiting from the mouth at every game expo. I'll believe such claims when I see them.
Toxus
Posted 03:08am 21/6/14
If they make FC4 as good as the previous one I really don't give a s*** about user generated content :P ...just enable steam workshop with FC4 and you're set
E.T.
Posted 09:31pm 15/7/14
Hey Steve, really good interview man !

I'll tell you something I really missed in FC3. The self propagating fire that was such a great feature in FC2. What ever happened to that stuff?
FC2 multiplayer was so awesome because of the way the fire worked.
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