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Post by Dan @ 01:53pm 05/06/14 | 5 Comments
Xbox boss Phil Spencer revealed today that the recent XBox One system update has enabled games developers on the platform to access more of the system's GPU bandwidth, and it has since been confirmed that said resources were those previously reserved for the Kinect, prior to the recent change of heart that designated the once mandatory motion controller as an optional peripheral. (via Eurogamer):
When asked if the two were related, a Microsoft spokesperson sent Eurogamer the following response:

"Yes, the additional resources allow access to up to 10 per cent additional GPU performance. We're committed to giving developers new tools and flexibility to make their Xbox One games even better by giving them the option to use the GPU reserve in whatever way is best for them and their games."

And will this mean more games will hit the 1080p 60fps benchmark that's all the rage these days, I asked?

"Xbox One games look beautiful and have rich gameplay and platform features. How developers choose to access the extra GPU performance for their games will be up to them. We have started working with a number of developers on how they can best take advantage of these changes. We will have more to share in the future."
The Xbox One offerings of several multiplatform titles have consistently underperformed their PS4 and PC counterparts in side by side comparisons, so it will be interesting to see if this move will restore some parity. As for games that still want to use Kinect in some way, is 'for best performance, please switch off Kinect' going to be a thing?



xbox onexboxkinectmicrosoft





Latest Comments
Khel
Posted 02:06pm 05/6/14
So this pretty much guarantees then that most games wont use Kinect and it'll once again just be a gimmick shoehorned into shovelware. I was kinda looking forward to seeing what could be done with it :(
groganus
Posted 02:15pm 05/6/14
I have no problems with the kinect being exclusively used just with the xbox operating system, I've always found kinect use a hindrance in games but great for quickly navigating the main Xbox UI.

As an example, xbox will sign in, detect me and auto sign me in using the kinect, ill then say "Xbox go to netflix" and netflix will launch.

Then ill pick up my controller off the coffee table and navigate through netflix to find what i want to watch rather than having to say stupid s*** like "xbox next page" "xbox select 1" ect.


IMO this is the best use of the kinect, shouting commands at it whilst playing games and having it detect my voice over the loud volume i generally have it turned up to has never work effectively and if its option I've just never bothered to use it.

Additionally I bought a PS4 last week and thought after a good solid few months of using the xbox with kinect that i'd sorely miss the convenience it offers at times, turns out I don't. (except for it auto-detecting who is signing in, honestly that feature is f*****g awesome).
Jeffro
Posted 04:43pm 05/6/14
Heard about them improving the gpu bandwidth but didn't know they decided to take the Kinect resources to do so. Seems like a decent trade off for the games that are going to be using the extra resources at least. I like the Kinect but only really wanted to use it as a webcam for twitch streaming but turns out I cant get a decent stream on adsl 2+ :(
Whoop
Posted 08:57pm 05/6/14
And will this mean more games will hit the 1080p 60fps benchmark that's all the rage these days, I asked?

"Xbox One games look beautiful and have rich gameplay and platform features. How developers choose to access the extra GPU performance for their games will be up to them. We have started working with a number of developers on how they can best take advantage of these changes. We will have more to share in the future."

In plain english without all the roundabout speak: "No. Buy a PC if you want that"
Jeffro
Posted 02:54am 06/6/14

In plain english without all the roundabout speak: "No. Buy a PC if you want that"


Pretty much huh. They have officially enabled their Xbox One controller on PC now just for that too. http://www.pcgamer.com/2014/06/05/microsoft-release-pc-drivers-for-the-xbox-one-controller/
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