Post by Eorl @ 04:49pm 04/06/14 | 9 Comments
DICE has made due on their promised netcode improvements to the military FPS Battlefield 4, announcing that a new patch will be rolling out across all platforms this week with PC and last-gen consoles already getting a taste as PlayStation 4 and Xbox One await later releases.
This marks the first update developed in the Community Test Environment (CTE), a new initiative by DICE to gain community feedback on in-development patches before handing them out to the public. DICE had also used additional telemetry data gathered on the CTE to further enhance changes.
The patch also adds the "High Frequency Bubble" for PC, PlayStation 4 and Xbox One, which will allow server updates in the player's immediate vicinity to happen more often. Essentially the goal is to create a smoother and more "correct" player experience, at least according to the Battlelog post. The feature is turned off by default, and has three different levels: Low, Medium and High.
More on the feature including future plans for the fourth mainline Battlefield and complete patch notes can be found at the Battlelog post.
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